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shadoweye425

3
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A member registered 42 days ago · View creator page →

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Cute game and well executed concept, though I feel like the final level was a bit too fast and had some tricky logic to do at that speed.

It might be good to make the Confirm Layout button stand out more when you have a valid dungeon, and when you're in the dungeon movement feels very slide-y and hard to control for the number of enemies/projectiles on screen.

A fun and interesting concept. Though the controls feel like they could be improved, the lack of a soft-drop, slide-y feeling of the pieces, and near-instant lock time make it hard to do technical maneuvers like T-Spins