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Shannon McMaster
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A member registered Jun 15, 2020 · View creator page →
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For when your game has time travel, but your rules do not.
Just like the classic elfgame, but the main mechanism is each alignment gets its own die.
Everything (before now) except the totally free one.
A system-neutral handbook of time travel concepts.
A boutique ttrpg of hard magic.
When you need to show someone how easy a TTRPG dungeon game can be.
A playable ttrpg character type. Be a psychic! Get carried around by a shamble of your own creation!
A ttrpg of rollicking adventure, inspired by the fun legends of Robin Hood!
Play comic book heroes! Built on What's So Cool About Outer Space? Part of What's So Cool About Jam.
Recent community posts
Fantastic Medieval Campaigns comments · Replied to GEORDIERACER in Fantastic Medieval Campaigns comments
Fantastic Medieval Campaigns comments · Replied to Traverse Fantasy in Fantastic Medieval Campaigns comments
itch.io Community » General » Release Announcements · Created a new topic a time travelers' handbook (abridged)
A system-neutral handbook of time travel concepts. (ttrpg)
When the time traveler had a bad moment, their handbook shattered, and got trapped in a multidimensional vortex. Brave scientists from across time carefully gathered the shards. They assembled it as best they were able, and the hints and secrets it unveiled continue to challenge people across the space dimensions.
Hold tight.
What's a mage? Someone who deals with magic.
What's a mook? Anyone else... mechanics, fixers, tramps and thieves.
A boutique table top rpg about characters dealing with magic that could easily kill you just for trying.
https://shannonmcmaster.itch.io/mages-and-mooks
What's So Comic About Supers? jam comments · Replied to Christron5000 in What's So Comic About Supers? jam comments