Tysm for the time spent on the game and the feedback! And yes, right on the dot. I was trying to recreate the vampire survivor esk implementation of enemy spawn system, but like you mentioned, it uhh isnt done very well and the difficulty really is the potions physics if you use even a little bit of the reaction system. But yeah, once again tysm! And if the game garners enough attention I absolutely plan to continue working on it!
Sheru7000
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Tysm for the time and feedback! The arcady feel is indeed the goal, so am glad that got through, the shadows theme is infact missing, it was going to be the enemies orignally, so like creepy shadows come to attack you in different shapes and forms and take extra damage with potions that generate light and what not, but as you can tell, that uhh... never made it to the final build XD.