I love basically everything about this. I remember playing Lycanthorn 2 a few years back and thinking it was neat, but never finishing it for whatever reason. Coming back as a Castlevania fan, I'm definitely not going to be making that mistake again. The music is great, the pixel art is great, the levels are interesting and mostly unique, and overall the worlds just feel very natural despite how basic they are. From what I remember you added more open world or rpg aspects to the second game (could be wrong though), and that would basically be my only suggestion for this game, as I kept feeling like it would be cool to go into one of the houses or explore off the beaten path.
Shigeruguy
Recent community posts
This is super cool! One bug I came across is sometimes when I try to melee the small two legged enemies I clip through the ground and off the map. I've been trying to reproduce this by trying it a bunch of times but it hasn't happened a second time, so I'm not really sure what's happening. One other thing, I don't know if you're doing this intentionally but sometimes the bomb dudes don't explode when I kill them, so yeah. Final thought, maybe add some flying enemies, because once you get to certain platforms you're untouchable. The flying enemy idea kinda depends on the map though, if it's an arena like this, it should have flying stuff to cover the high areas. But if it's a more linear map you might not really need flying enemies. Overall I really think this has great potential, and also ZA WARUDO.