Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ShinuToki

37
Posts
5
Followers
6
Following
A member registered Dec 29, 2018

Creator of

Recent community posts

Very good game. Maybe a bit too easy tho.

Good Sokoban clone, some of the levels were quite challenging. Well done!

Glad you liked it! You don't need to get all the cubes. In fact, sometimes they're there to mislead you, and if you try to collect them all, reaching the exit becomes impossible. :)

(1 edit)

Despite being a very simple game, I really like everything about it: the font, the sounds, and the choice of colors. Good work!

Edit: by the way, is "moster" a word?



Simple but addicting game. But the text is too small, I think it would be nice to have an option to have the color of each ingredient match the color of the ingredient itself.

This is a well-designed and creative puzzle game with a unique approach, I liked it. The mechanics are easy to understand but still provide a good challenge. The visuals are polished, and the controls feel smooth. Overall, it’s a solid and enjoyable game, especially for puzzle fans.

I got an error while writing an email. I made a typo so I deleted it to correct it, and that’s when it failed. However, I tried several more times but couldn’t reproduce the error again.


A very polished game, and all the 15 levels are good. It reminded me of Lemmings.

An excellent game. The combination of stunning pixel art, crt shader, and a banging soundtrack creates an incredible atmosphere. The combat is deep yet intuitive, with fun mechanics that make every battle engaging. I enjoyed discovering characters' abilities and experimenting with different strategies (although I may have accidentally sabotaged myself once or twice haha).

The interface is also clear and easy to navigate, and the game feels polished overall. Definitely an outstanding turn-based RPG with a unique twist. Amazing work!

Enemies always move every 3 player moves, heading toward the player's position.

Thanks! I would have liked to polish it more and maybe add a level editor, but I didn’t dedicate enough time to it. In the end, I created the levels using an excel sheet that a Python script converted into Lua format.

This is the most polished and entertaining game I've played this Jam. Well done!

It's an interesting concept, although, despite managing to escape the dungeon, I still don't quite know what I was doing...

Cool game, couldn't get higher than this:

I liked this one. It has a similar concept to Shogun Showdown, which is a great game.

I really like the nostalgic feel of this game! The mix of a TUI style interface, oldschool RPG mechanics, and that awesome soundtrack makes for a unique experience. The music syncing with attacks is a nice touch, and the whole aesthetic reminds me of classic DOS games and early MUDs.

It's a cool concept, but after several upgrades you start feeling invincible and the rounds drag on for too long.

(1 edit)

You are right, I added it. Thank you!

Glad you liked it :D

Thanks! I actually intended to add more features to the game, like a title screen, an ending screen, and options to adjust settings like resolution. But in the end, I couldn’t dedicate as much time to it as I would have liked.

(1 edit)

Well, thank you! Level 21 is actually one of the easiest, but it introduces the mechanic of switching between the two characters by pressing the spacebar.

It wasn't until the very last level that I realized that the enemies were football team shields lol

Interesting concept btw, nice work.

Can you also fix the "collcetion"? Or is it too late for that already.

Entertaining game. Maybe a bit too easy, only in the final boss I thought I could die.

Thank you!

(2 edits)

I bought this asset yesterday, and I must say I’m very happy with what I’ve seen. Here’s what I liked the most:

  • There’s a great variety and quantity of objects.
  • I love your art style.
  • I really like how you limit each object to a maximum of three colors, it gives the set a nice consistency.

However, I have a couple of suggestions:

  • It would be helpful to have all sprites/tiles in a single image or at least grouped by category (items, characters, etc.).
  • In my opinion you're using too many colors: there are 139 distinct colors, many of which are very similar to each other. I think it would be better to stick to a more limited palette, around 16 or 32 colors. A modified Dawnbringer 32 or Arne 32 palettes could work well in this case.

That being said, this is a fantastic asset with a lot of potential, and I’m looking forward to using it in my projects.

Keep up the great work!

Pretty good, but I'm stuck here 🤔

I don't know how to continue haha

I don't know if my score is good (i guess it isn't lol)

I was also able to find the level editor. I was going to post a hint but it seems there isn't a spoiler tag here so I won't.

Where can I download the demo?

It is pretty good. My record is 17th floor, I guess there are unlimited floors.

Is this how the demo is supposed to end?

(2 edits)

Nice little game. I admit I was expecting a higher rank.

I think that I've broken it

Tanks, I'll test it out.

Yes, that's the method that I use, but in that case i wasn't able to figure out a 100% cell.


By the way, I am not sure if this is a bug, but sometimes all the numbers in a row or column are grayed out, even though they are not finished:




In this case, I think that the number 5 shouldn't be grayed out, but I am not sure.

Well, I had to try one to get it, there was probably a safer way to do it but I didn't get to see it.


I am enjoying it so far, but i don't know where to start with this one...