Thank you! And that is something that my friends who playtested also said about the enemies. I am currently working on a flashing animation for when players and enemies get hit and it's going in my post-jam update. I may take a look at the jump as well, but I kinda felt like it was how I wanted it. But there's always room for fine-tuning. Thank you for the feedback!
shinytseul@gmail.com
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Climb out of Tartarus using only a grappling hook, defeating airborne enemies on your way up
Platformer
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Explore a mysterious world and fight dangerous robots, demons, beasts and more to bring back treasure for your guild!
Adventure
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Tommy was misbehaving, so he has to play "The Floor Is Lava." A demo.
Platformer