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ShobanJ

42
Posts
A member registered Jan 23, 2021 · View creator page →

Creator of

Recent community posts

thanks

Thanks. Now that i tried playing multiple times, it makes sense to restart when one of the player dies. Limited but distinguishable slippery slope is a good idea

Nice simple graphics. Love the bloom effects on the space ships. The controls seem a bit sensitive and sometime, when I make minor adjustments, I end up hitting the meteors. Perhaps some damping mechanism when you start and end moving would be great.

Nice graphics, music and sound effects. Like the way the smoke comes up when you overload and the vanes fly off. 

Loved the particle effects and the reflection off the walls. I think the direction of the enemies (entry and exit) can be randomized. I built a wall at the bottom to not let any of them to pass and built a few towers to pick all of them. Would be nice if the enemies can fire back on the towers and walls too...

Hey, nice game. But difficult to get the surfer to jump. Perhaps, the speed can be reduced a bit initially and can build up over time

Good attempt. The controls were not very predictable as El Octopus indicated. 

Nice game and good graphics too. It would be good if the score can be shown while I am playing the game rather than at the end.

Addictive! Like the way the headlights turn on when a new car appears

Nice idea and well executed!

Nice game. The graphics are great. Love the electric effect. The key based movement seems to be mixed up. Left, Right moves the items up and down and vice verca. Is this intentional? 

Nice concept of using both your hands. But I can use one player to meet the other. Maybe you should accept input from both the hands and only then the players can move. 

yes. I will have to reduce the life rate faster

thanks for the suggestion

One of the best game in terms of user control and movement. I can easily change direction and move to the other side if needed. Appreciate the attention to detail when the cup blinks to allow for some time for me to recover when I capture a spider.

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,Nice to see a 3D game. Reminds me of Wolfenstine 3D, the original 2.5D game that came out in the nineties. I moved to level 2 when I realized that collision with the enemies does not do anything to the player. 

Nice game. My submission is on a similar theme as well! Nice color scheme.  The controls were a bit sensitive though.

Got me addicted to playing this more times that I wanted to. Since this is a mouse based application, after I played and failed, I need to move the mouse to click on the button the restart and again reposition the mouse to move the sugar cubes. This message (if you have only one button to retry) can be a timed box that automatically displays the message and disappears after 3 or 5 seconds. Or you can simply provide an option to dismiss the box using the keyboard instead.

Nice game with apt music. I think the visuals can be more clearer as I had some difficulty in finding where the items were. Smooth animations for both the character as well as the swinging doors. Could have more levels.

Hi, thanks for the feedback. 

Uncompressed the package and now it seems to work. Added audio.

Looks like the web version has some problems in loading... I am checking this...

Well done!

oh. Got it!

Great game! Nothing that I can think of, to improve here. 

A fun game. The graphics are crisp and the interface snappy. Perhaps the towers can also take damage when the ghosts near it, requiring you to rebuild them over time...

Nice music and a good intro. Like the comic book style intro screen and the keyboard guides. Perhaps it is my browser, but once I get the corndog, I am not sure what I am supposed to. The ghost gets me anyway...