Nice game! The calling feature helped a ton to distract the enemy.
shogeku
Creator of
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I've tried for years to make a game, but always got overwhelmed and dropped it for long stretches of time. Well not this time! It isn't very big or maybe even very good, but the fact that it starts and ends and can be played right in the browser means soo much to me. If you want to see what perseverance can look like, then let this be an example that tells people, "you are enough and you can make it."
You can check it out here and every piece of feedback will be appreciated to the utmost!
I played through the demo and it took me about 3 hours. I generally think of myself as someone who explored all the dialog options and different approaches to puzzles. I genuinely loved the quality and effort put into this. I see a lot of the references in this that you mentioned. I feel like this project has the same potential as something like Undertale.