This has great potential if the ai processing speed could be increased. Has all the elements of something amazing. I wish you the best with this project. Hope you continue its development past gamejam.
sigglypuff
Recent community posts
The art comes across as amateurish. Primarily the coloring and linework. Reminds me of higher effort drawing in windows paint.
I don't mean any offense when i say that just the first thing that crossed my mind when I saw it. It made me hesitate in trying it initially.
I enjoyed what i played once i got past that mindset and found its charming in a way.
Are you saying you have only found what Wimborn has? if so doing the mage guild quest line will lead to new weapons or if you need them right away if you go to Gorn (Wimborn Outskirts, Prairies, Gorn Outskirts, Gorn) there are more powerful weapons there but you need to have some gold saved up. Otherwise for early game it would be defeating bandits in the local area which can have very good drops.
im also getting this issue. Seems to be from a Side Quest Advance/New day
ERROR:
SCRIPT ERROR: dictionary: Invalid call. Nonexistent function 'substring' in base 'String'.
At: res://files/scripts/person/person.gd:785
SCRIPT ERROR: dictionary: Invalid call. Nonexistent function 'replace' in base 'Nil'.
At: res://files/scripts/person/person.gd:748
SCRIPT ERROR: dialogue: Invalid type in function 'set_bbcode' in base 'RichTextLabel'. Cannot convert argument 1 from Nil to String.
At: res://files/scripts/Mansion.gd:1873
Also off topic. Is there a way to disable some abilities from appearing in the combat menu? Like disabling/hiding Mind Read? I swore I could do it in a prior build.
Hi. Maybe I'm blind but I don't see this line in the 1.1 version of the mod. in the Constructor.gd on line 546 I see:
if person.genealogy[temprace] == 0 && rand_range(0,100) <= globals.expansionsettings.secondarybeastracialchance + sametypeweight:
Its in your mod folder right? under directory:
Users\NAME\AppData\Roaming\Strive\mods\AricsExpansion\scripts\characters\constructor.gd
Closest line I can find that matches yours in the constructor.gd is under 406:
#Sibling Match Relatives
if person.npcexpanded.mansionbred == false: