hooman likes monke game :D
sighless
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It's a clever and unique approach to theme! After a few attempts I've made it to the end, that was fun and sometimes challenging. I really like the art style, especially the shocked radio operator :D
Few things to note:
- It's not really obvious at the first time where are your troops and who is the enemy. I clicked at the blue ones firstly, then tried all the buttons and nothing happened. I thought that the game's not working :)
- It's annoying that you need to attack an empty space if there's no one to attack. Maybe allow the player to hit Ok in that case? Or maybe skip through no-op commands automatically?
Excellent level design! I appreciate how you carefully lead players through the first level to teach them basic mechanics and explain things. The idea is very interesting, because it's fun to watch the objects soaring through the air as you rewind them. Although, when they just lying down the first few seconds after the player hit "R", it feels like the rewind's not working. Maybe you could show a progress bar, for example, to show that the rewind is actually in progress, even if the object is not moving. Nevertheless, good job!