Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Silverhand

3
Posts
1
Following
A member registered May 15, 2017

Recent community posts

Cute game, I enjoyed it!

Rarity seems a broken/unintuitive with it adding no value unless polished.

Would be nice if there was an upgrade to make the crabs "smarter" and have carriers/polishers stay closer to the middle when idle instead of wandering off to corners.

End game maxing out crabs was a bit disappointing, never really got the feeling of breaking the game's progression and having 100 crabs or something, which I think is a big appeal of most incrementals. Not too bad a downside for a short game though.

I loved this so much, so impressive how fresh it keeps the level ideas throughout and doesn't linger on any one concept. Beat it in a single sitting and had a big smile the whole time. 10/10

Just finished the game and I really enjoyed it! Finished with 46 people. My main complaints would be around the combat/defense. The first time a ship showed up I felt like there wasn't much warning, and I didn't have the resources to build a tower at the time so I lost a large chunk of the land while waiting for enough resources to generate to build a tower. After that first ship though I built a few towers and it felt like there was never a threat again. The walls weren't really necessary and I though the building for speeding up towers would be necessary later but it wasn't. Maybe give more warning for the first ship, and have harder ships later as a solution? The game's interface was mostly good, but it took me a bit to figure out you could right click to unselect something, always having something selected early on while trying to click resources was a bit frustrating. Also the highlight for which tiles you can collect resources from are occasionally hard to spot behind buildings. One last suggestion is that I wish I could see my finished town after completing the game. Showing it at the end or having a screenshot/share feature at the end of the game would be neat. Despite mainly mentioning my few complaints though I don't want to leave the wrong impression. I liked the game quite a bit, keep up the good work!