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SinfulBrain

21
Posts
172
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A member registered 88 days ago · View creator page →

Creator of

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Yes, I did a really big rookie job. But now I'm back to work. I plan on giving a demo soon.

How can help you ?

Thx

Sorry for the wait. But don't worry, the next update will be the first version of the real game.

We don't have much free time, but we spend all our time on development. Please continue to follow.

This is a test build, so there might be some issues. Many new features will be added in the next update. Thank you for your feedback

Don't worry, it will definitely be in the next update.

With a big update like 0.2, it will be a real playable game version.

Please stay tuned for updates.

Sorry, but the version before 0.1.7 was built with a different rendering engine and therefore does not support Android. But don't worry, I will re-add the old content and add new ones in the next update.

Please wait for the next updates.

Thanks for your feedback. I'll try to add it in the next update.

Thanks, but I need to know your device model

so I can figure out which processor chip is giving the error or what the system requirements are.

Thanks for your feedback. Could you please tell us the features of your device?

Try 0.1.7 for a content-based and playable version. The latest version was made just to test the new engine.

Thanks for your feedback. Stay tuned for updates.

There is currently no menu, so you have to use "ESC" or your phone's back button to go back. Similarly, interaction and holding objects for phones doesn't work properly. You have to click on the object you want to interact with or pick up.

Thanks for your feedback.

Stay tuned for future updates.

It was actually pretty slow on my device and the simulator was pretty fast. I think it varies from device to device. I'll add a setting for that.

Thanks for your feedback.

Crowbar is in a narrow corridor near the spawn point, next to 2 iron shelves.

Don't worry, I'm designing the game from scratch with a new graphical interface and my current progress is very good.

I made it workable with PC - Android - Web. I will release version 0.2 soon with a new and better game design.

Thanks for playing my game. Please stay tuned

I am working on the difficulty setting and designing a completely revamped collection system.

* A new navigable Main menu to easily access all the collectibles we have collected.

* We will try to find cassettes instead of random objects.

* The maps will grow and many puzzles with unique mechanics will be designed in them.

Although it is a bit slow due to the intensity of my life, I will try to finish it as soon as possible, please stay tuned.

Sorry for the late reply.

Sorry for the difficulty, I'm adding a difficulty level to the game.

Seeing through walls depends on sound, I'll try to make it more understandable.

You can add "sinfulbrain" on discord

Of course, I would be happy for your advice and help. I am open to any ideas.

*The posters on the ground can be examined in the Collection section of the Main Menu.

*There is currently no charging system for the flashlight.

*You need to find a crowbar on the map to break the boards in front of the elevator.

*There is only 1 section right now and it is not finished yet.

I am sorry that the game is not understandable, I will add the suggestions you gave in the next update and make it more user-friendly.

Thanks for your feedback.

Sorry for the problem, I think your internal CPU is not compatible with the internal graphics card. I will try to find a solution for this. Thank you for your report.

Can you tell me the technical specifications of my computer ?