Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Sintinel

60
Posts
3
Followers
22
Following
A member registered Apr 29, 2020

Recent community posts

Simultaneously horrifying and hilarious. Making the antagonist sprint at you in such a funny way makes it all the more enjoyable! Looking forward to your future work, keep it up! 

Probably one of the more unique horror games I've seen on here! Using text based commands and having them conveyed through a livestream's chat is fantastically creative. Great job!

This game is pretty amazing! The build up from the beginning was incredible. Also, having never seen the Mandela Catalogue, this game inspired me to check it out so thank you! Fantastic job with the atmosphere, looking forward to your future work!

This is easily the funniest horror game I've ever played. I'm 100% certain that every horror game needs a profanity button from here on.

This game probably has one of my favorite artstyles in a horror game so far! Really loved the 2.5D feeling with the models, more so since the protagonist is a kid so the entire world feels so large and terrifying. Excellent work! Looking forward to your future projects!

The gameplay in this is great! It's awesome seeing the killer walk around outside before finally entering, really emphasizes that you're on a time limit as you look for the keys. Also, it's neat getting to swap the killer masks around! Great work!

Fantastic demo! Really excited to see the full release, the atmosphere in this game is really well done. Loved the little hints to the story and what's going on with the house in general, but my favorite part definitely had to be the monster design. It was creepy! Hoping to see it in action in the full release!

I love when horror games leave some ambiguity and have the monsters remain unexplained. It gives it a bit of a Lovecraftian / SCP vibe imo. Also, the idea of a slide in a horror game is something I've never seen before. Good job!

That was a fantastic demo! Already digging the puzzles and the aesthetic, but I was pleasantly surprised with the combat. The monster designs in particular standout! Excellent work all around, really looking forward to the full release.

The atmosphere in this game is pretty fantastic, though I'm a sucker for thunderstorms. I wish I had looked up the definition of Samhainophobia beforehand because it's neat how everything comes together with that in mind! Great job!

This was pretty great! Really enjoyed the atmosphere and was a big fan on the little things with the community board like the dog and Jack Black. All the more impressive that you did this in only ten days. Looking forward to what you do next!

This was a ton of fun! Really loved the variety in scares and I'm incredibly impressed with how everything came together. From voice acting to the graphics, everything seems so polished. Looking forward to the full release next year!

This game has probably one of the best art styles I've seen on here! Really enjoyed the aesthetic, and the actual horror in the game's pretty solid too. Had a lot of fun playing through this to get each ending, absolutely loved each of them. Excellent work! Looking forward to your next project!

The ambience in this game was great! Was pleasantly surprised at how well everything meshed, looking forward to your next project! 

Pretty fun! It's really neat seeing a game using a classic horror character, though I've never seen the movies myself. Watching Chucky run around with a knife is oddly hilarious! I think an indicator to check the painting would be helpful since the longer it takes to find the next objective makes it less terrifying in the long run. But still, good work, looking forward to your next project.

T
This was a ton of fun! The tension was really solid, and I honestly didn't expect to see the aliens in a demo. The little details really help make the game feel "real", things like the handwritten notes or Megan's walkie-talkie having her name on the back. Looking forward to the full release!

This game is rad. The atmosphere's fantastic, as well as the little twists with the story. But my favorite part definitely had to be the little bell you can ding dong throughout your spooky ride. 10/10 would get a burg again

Looking forward to what you put out next!

I don't know how this concept came to be but it's absolutely amazing. Probably the last thing I expected when I think of OMORI, but I really enjoyed my time with the game. Looking forward to part 2! Also, amazing job with the artwork. The spritework is 10/10!

Anytime! Happy to hear you enjoyed my video. I'll make sure to keep an eye out for the full thing, would love to see more of this. And yeah I definitely think a lot of people forget about game jams factoring into these and expect so much. It's always impressive how much indie devs can do in such short amounts of time. Is there a place I can check out more for that game jam specifically? Would love seeing more about it!

I'm impressed by the ambience in this game. I'm a sucker for pixel-esque horror games to begin with, but I think this game had some of the best ambience I've ever seen in an indie game. I'm looking forward to what you all do with more games in the future as this was pretty great~! Nice work! 

Aww, thank you! Its appreciated very much. I'm glad you enjoyed it. Keep up the great work

Wasnt expecting that ending! Loved the atmosphere / ambience, especially that rain and screen effect. Also, really enjoyed the monster design. Simple but effective. Great job!

I'm a sucker for this sorta graphic style, but I adored it. Fantastic atmosphere and ambience that left me wanting more. Looking forward to your future projects, dev, keep up the good work!

Absolutely adorable game. Loved the Pokemon-esque graphics, and got a little bit of an Undertale vibe to it, too. The dialogue was hilarious, and I love seeing the characters brush off all the vampire stuff as if it's nothing. Looking forward to your future work!

Really enjoyable! It was neat seeing the perspectives of both the Agent and the Killer, and the atmosphere of the game was well done as well. Looking forward to seeing what you do in the future!

Man, I didn't even realize you made Cleaning Service. The improvement is obvious, too, this was a pretty fun horror game. The story's pretty interesting, and I'm still curious about some stuff regarding Mieri-san and the player's brother. But yeah, great job! Loved it.

Anyone down for some Netflix and Chill? In all seriousness, pretty fun game. Was my first time trying out a point and click horror game and it didn't disappoint. The only thing I wasn't too big on was the last scare with the spooky ghost thing, but overall, pretty great horror game.

Creative, beautiful graphics, and satisfying gameplay. All around a fantastic game. I enjoyed the story quite a bit, too, was honestly left stunned by the end of the game. Nice work, dev. 

Great demo! I'm looking forward to seeing the full game, especially with learning more about the individual running around in the forest. Great job, dev. Keep up the good work!

Anytime! Thank you for making such an enjoyable game. glad you enjoyed it. and yeah, i hope your game goes far, you deserve it. keep up the good work

Pretty solid for an indie fps game. I loved the fact that there were cutscenes, and the gameplay itself wasn't bad.. looking forward to your future projects, dev. nice work.

Looking forward to it

My first time playing a Siren Head game, but from what I can tell, this is probably the best one in terms of graphics and overall quality. I think there might be a little too much in backtracking, but overall it was enjoyable. I'm impressed by how many cutscenes you had in this, too. Keep up the good work! Looking forward to your group's future projects.

Anytime. And yeah, honestly having dabbled in game development in my spare time, I'm just impressed people are able to make games like these in the short amount of time given. The foundations for a great game are already there, so I'm excited to see what you do in the future.

Pretty neat! Think the concept would've pulled off better if there was a better monster at the end, but considering time restraints and it being your first 3D game, I'd say it's a step in the right direction. So good job and keep at it~