Followed the instructions but cant seem to get it to work for me, these javascript functions would be so helpfu
Six Vivid
Creator of
Recent community posts
PROLOGUE OFFICIALLY RELEASED! ACT 1 COMING SOON!
Details:
-Simple Controls (WASD, SPACE, LMB, E, 12345)
-Multiple Difficulty Levels
-Scenario Based (other gamemodes such as Survival mode will come in the future)
-Made using coppercube 6 free edition and Unreal Engine 4.7.2
Update Log:
Date: 5/24/2023
-Visuals, Effects and Performance-
- Chromatic Abberation
- Film Grain
- Lens Distortion
- Filmic Anamorph Sharpening
- Filmic Adaptation
- Image Sharpening
- Sepia, and Technicolor color filters
- SMAA
- Better, smoother, and more stronger vignette
- HDR
Date: 5/17/2023
-Guns-
- AK 47
- Red Dot for AK 47
- M134 Minigun
- Updated Sound Library
-World and Scenario Mechanics-
- Buy station (Purchase Ammo, Guns, etc)
- More balanced economy
-Mutants and Enemy AI-
- Chance to bleed out (chance percentage varies between difficulties)
-Visuals, Effects and Performance-
- High resolution textures (1920-4096)
- Extra Visual Effects (Blood / Gore, Crosshair, Hitmarkers, Vignette, etc)
- Updated animations
-Controls and Miscellaneous-
- Smoother controls
- ADS (Aim Down Sights)
It's absolutely great, and amazing visuals. However I am upset that the two monsters that attack me at the same time from different directions, take more than 1 mag each. You can't beat it. I retried about six times and every time the second one got me, even when running back to the start and reloading as I shoot.
(RECENTLY UPDATED!) - See Changelog For More
https://six-vivid.itch.io/transient-worlds
Features:
- Inter-dimensional Travel
- Huge Randomly Generated Worlds
- Custom Building Mechanics
- Destroyable Structures
- Save / Load Player Progress
- Animals and Hunger
- In-game Commands
Screenshots:
Changelog:
- Revamped build controls
- New commands
- Bug fixes
A retro inspired sci-fi first person shooter. Enter the world of Andromeda, where the rapture has left civilizations at war, and in chaos. Fight against the pulse radiation mutated extra terrestrials. Good luck soldier.
Please watch the trailer for backstory! :)
https://six-vivid.itch.io/andromeda
Note: Also fun using controller with Joystick Gremlin/vJoy
Thank you so much for creating a playthrough video! You are the first.
I must add that you missed part of the game, the accessible rooftops have power switches :)
I know it was short, it was my first time challenging myself to a deadline
I have another project that is much scarier, and will feature replay-ability with multiple endings and longer playtime :)
Thank you so much for the interest and feedback!
I am glad you liked it, more games are coming soon!
I would definitely agree that It needs more for visuals and assets. I have a few models that were never used due to my 48 hour deadline was up.
However it wasn't a game jam so I could update it if people are interested in that!
I challenged myself to practice for game jams!
(FREE!)
https://six-vivid.itch.io/quien
Game Description:
The bus kicks you off, it is the last stop.
The air is thick with the scent of death, and you can feel the malevolent energy coursing through the air.
You know that you must leave this place quickly, before it's too late.
The town's dark past weighs heavily on your mind, and the longer you spend in this vile reality, the more you realize the cult's influence has never truly faded away.
There is an unearthly presence waiting to claim his next victim.
Will you be able to escape the curse that plagues this cursed town, or will you become its next sacrifice?
Screenshots:
System Requirements:
This should run on all computers. If you experience issues with lag please I'd love if you let me know and tell me your computers specs so that I can further determine this factor. Thank you.
Additional Information:
This was a challenge to make a desert themed horror game within 48 hours. However, was not a game jam project.
Therefore any bugs you find please let me know and I will fix it as soon as possible.
I also have other ongoing projects, the biggest of which being "Andromeda", and the alpha will be available soon!
Andromeda is a Sci-Fi shooter bringing the retro feel into the year 4072. Cataclysmic events followed by inter-stellar warfare, has left Andromeda in chaos. War-torn planets are inhabited by extra terrestrial mutants. They can't see, but they sense, and are dangerous. Can you survive?