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Sixth Part
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Giant Koromon Questline.
1. He will appears in Village of Beginning after you recruited koromon (normal one)
2. He is in Boot Jungle
3. He is in Oasis
4. He is in Jagged Rocks
5. Now he is in Dina Plains. He’ll evolve into Agumon (Black) after talking to him and then we need to win the fight with him (Lv. 15)
6. After that, BlackAgumon’s House will appear on the map, go visiting and talk to him.
7. Back to Boot Jungle, fight him again (Lv. 25)
8. Go to Sizzling Desert, fight him again (Lv. 30), he will be sad after all his losses.
9. Visit Digimon Village and listen to some villagers’ concerns.
10. Go to Sewers, now he evolved to Greymon (Blue), fight against him again (Lv. 40) ** He has ultimate stage stats **
11. Visit Digimon Village again. Talk to all concerned Digimon then Piyomon will tell you to go to Mecha Plants.
12. Going to mecha plant isn't actually necessary. Skip to step 13.
13. Go back to the village and talk to Hina. You now can access Server City.
14. Go there, our good friend now evolved to Metalgreymon (Blue) and rampaging the city, we need to stop him. (Lv. 50 (?) + Mega stage stats)
If you have trouble following this, try grindng for more Digimon Defeated number first. Around 500 should be fine.
On Android, there's no way to stop the grind unless you root. Also, all mods that mess with speed on Android ruins the sound, as in you can't hear much other than bits and pieces of the music. Game killer is literally a game killer. (Edit: the mods that mess with speed can also actually slow your game down, this happens pretty frequently so it's not worth it.)
I know I'm parroting what some people have already said before, but DAMN wandering merchants are a horrible addition. Why? I can't get sangomon to appear for some reason and ONLY shortmon is appearing, and it takes an absurd amount of time to even get a wandering merchant to spawn. It's become near impossible to get madicmon because of this, since I only need sangomon left. This also makes it impossible to finish other quests, like kudamon and minomon. Needing RNG npc's to get other npc's is absurd in my opinion, since I've basically been screwed over by the gods of luck. I literally cannot finish server city because only shortmon is appearing.
I'm not saying to completely remove them, but the least that could be done is making it so that you can't get the same wandering merchant twice in a row, which would make it so much easier to complete medicmon, and by extension other npc's.