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sJames

5
Posts
1
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A member registered May 22, 2021

Recent community posts

damn, that's a fun game. I had to grind for that 22s, awesome game!

one thing you could change to play some sound when close to overheating, or just make it easier to see it. The corner of the screen is really far from where you're usually looking

Hey guys! I am looking to join forces with an artist or a team for the game jam!

I am a C# programmer as a job and I have made some small prototypes before (see images). I have a some experience with Unity, but I much rather work using my own Monogame(xna) engine. Since my games are made in my own custom engine, you can't play it on the web. The source projects are on my GitHub (https://github.com/SjamesE).

 I don't mind joining a team that uses another engine. I can adapt quickly as long as there is good docs = ) But if you are an artist and you're looking for someone to do the coding part and u don't care that I use my own engine, then u can DM me. I'm from the EU, but I'm flexible, so I can do an all-nighter if that would help the team  =D

Contact: discord(sjamese)



Really good and polished game! Impressive! I think you should implement a check so that when the player collects an orange powerup it shouldn't kill the enemies off screen. Other than that you really did a good job!

Sadly the windows version has a bug. I think the way you implemented the joystick controls doesn't work properly. The screen goes up and left without any input from the mouse. The game looks interesting tho.

Cool game! In my opinion it is too hard and some enemies spawn inside eachother. Other than that solid game =D