Yep, it's fixed now! Can't wait for v008 to be released now haha
Sjansmann
Recent community posts
Revolver test : https://www.youtube.com/watch?v=Y0GUcchXjSo&feature=youtu.be
Melee and enemy test: https://www.youtube.com/watch?v=pew-u2MRGpU&feature=youtu.be
There seems to something going on with timers taking much longer than they should... You'd probably recognize the issue right away haha. I really hope this helps!
Hello again, I've tried it, but no error message shows up. I've recorded some of the gameplay to show the bugs more clearly.
Melee test: https://youtu.be/TMXaZjAZwaI
Revolver test: https://www.youtube.com/watch?v=T7QhMM3wBCs
Enemies melee test: https://www.youtube.com/watch?v=kQnXfbjcGXI&feature=youtu.be
If you have no time to watch the gameplay, basically, the conclusion is that little is different. The gun works but stops the player from moving after one shot. Enemy and player is melee is still slower than intended on almost any weapon.
It should be mentioned that throughout all this my fps was at 60 constantly, I tracked it using a fraps overlay which sadly isn't visible on screen due to the way my recording software was set up.
Hi there, I played the steam demo and I was left wondering if that's really the same version as the recently released game on this page. When I looked at RandomiseUser's gameplay of this from 2 months ago, all the combat looked like it's supposed to be and he was able to use the knive properly. On the steam version I could not use revolvers (reloading got me stuck in an animation) and the knive was incredibly slow. So were all the enemies. Only the pickaxe was a viable weapon. Does that sound like v007?