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Skalli84

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A member registered Feb 15, 2020 · View creator page →

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If you check the video she made about it, it is clear that it pulls specific Windows DLL into the running code to access extra window features that are needed to make it run. It won't natively run under Linux.

So in this case it's not just about exporting to another platform. It's using features not supported by Godot itself. It even explicitly needs the C# version to use the PInvoke functionality.

True ending is available and much fun to play! :)