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Skinken

6
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1
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A member registered Jun 26, 2020 · View creator page →

Creator of

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So the wizard was supposed to power up nearby towers, but I was getting bugs and ran out of time, so I had to simply scrap the mechanic entirely. Giving him attacks was something I thought about, but I had enough unimplemented features.

Tower costs and icons was the only big thing I just didn’t manage to do on time, sorry about that. It also bothers me

Music and sound effects is something I’ve never done before, so I was gonna look into it when I was done programming... which didn’t happen.

Thanks for playing it and commenting though, I really appreciate it. I’ll try to limit my scope a bit next time so I have time for music and sound effects!

Thanks for playing it! I ran out of time at the end so didn't get to draw the tower icons.
I don't really know how to make music and sound effects yet. But I agree that it really helps sell a game, and it's something I'll look into learning soon :)

Thanks! Totally agree on the checklist. We wanted to do one, but didn't really have the time

Thanks for the kind words!

Cool idea, such a shame you did so little with it.

It's clear you ran out of time with this project, 48 hours is tough. But you have the core down, all you have to add is more towers, more enemies that get progressively harder and you have a sweet little Halloween game.

I hope you go back and finish this some day.

Pretty cool atmosphere, music and so on. 

Zooming in when you sprint gives a good sense of speed, but I found myself having a hard time judging where I would land. I think it would help with a more gradual zoom transition between walking and running.

Text-to-speech is fine, but it was a little hard to hear. Maybe subtitles would be an idea? Or turning down the music slightly while the narrator speaks.

Cool game