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skirdo_dev

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A member registered Jan 19, 2020 · View creator page →

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Recent community posts

petit bug : quand tu cliques sur le bon perso et que ça change  de niveau, il ne sait pas s'il y a une chance de rester bloqué car il considère qu'on s'est trompé de perso malgré que non une petite erreur dans la gestion de la cotation

(1 edit)

Hello I have a problem I have done everything to make it work but it crashes on launch.

Here is the error:

rmmz_managers.js:1974 Script error.

SceneManager.onError @ rmmz_managers.js:1974

rmmz_managers.js:1975  0

SceneManager.onError @ rmmz_managers.js:1975

VM249:1 Uncaught SyntaxError: Unexpected token < in JSON at position 0

    at JSON.parse (<anonymous>)

    at Function.DataManager.onXhrTilesetLoad (VisuMZ_5_TiledMZ.js:771)

    at XMLHttpRequest.xhr.onload (VisuMZ_5_TiledMZ.js:763)

DataManager.onXhrTilesetLoad @ VisuMZ_5_TiledMZ.js:771

xhr.onload @ VisuMZ_5_TiledMZ.js:763

load (async)

DataManager.loadTilesetData @ VisuMZ_5_TiledMZ.js:763

DataManager.onXhrMapDataLoad @ VisuMZ_5_TiledMZ.js:696

xhr.onload @ VisuMZ_5_TiledMZ.js:688

load (async)

DataManager.loadTiledMapData @ VisuMZ_5_TiledMZ.js:688

DataManager.loadMapData @ VisuMZ_5_TiledMZ.js:677

Scene_Map.create @ rmmz_scenes.js:768

SceneManager.changeScene @ rmmz_managers.js:2090

SceneManager.updateMain @ rmmz_managers.js:2062

SceneManager.update @ rmmz_managers.js:1942

Graphics._onTick @ rmmz_core.js:811

TickerListener.emit @ pixi.js:9093

Ticker.update @ pixi.js:9548

Ticker._tick @ pixi.js:9298

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

requestAnimationFrame (async)

Ticker._tick @ pixi.js:9301

thank you for your help

Hello, I want to create events but I don't know how it works with this plugin.

i like potato

we can do already we have to add more different obstacles and add a random system on the time of adaptation on the obstacles for a better gameplay

yes I want to I am not sure I can help you by what I am starting and already speaking you French

yes i am sur

Well, I'm French and I'd like to point out that I haven't finished yet, it's only a demo.

the game is only a demo I have to finish the development

how can I help you

it's nice that it makes you laugh and yes it comes from a muslim

WTF

non c'est pas le placement qui 4 direction case pas case qui cause problème c'est  la fluidité des mouvement quand le Player change de case le défilement et pas fluide j'aispaire que tu comprend et tkt connais rpg maker a pres-prait je sais a quoi m'attendre mais pas de xp et bon courage

le jeux je les pas fini il et pas mal le seul problème les déplacement sont pas fluide je c'est ci se du que je suis sur Windows 11 je sais pas c'est posible et bon courage a toit pour le finir

you speak French

you speak French

franchement pour les fichier tu a fait n'importe quoi tu aurai du les compresser dans un fichier zip