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SKRTM

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Posts
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A member registered 41 days ago

Recent community posts

Thanks for the update, it's much better without the background buzzing! I didn't know about these technical details. It's really heroic to make a game like this on Nes/Famicom. Thank you for your hard work! 

Incredible project! I played a little, performance and smoothness are impressive!

However, it was a little difficult to navigate the level, as I fell from higher areas, as sometimes I did not realize that you can not go there, because you can fall. 

I was looking at your other projects and saw that “AT Hell's Gate” is similar in concept, but the navigation is easier, maybe because the ceiling and floor are filled with the one color, that's my first thought. 

It's also difficult to collect ammunition/items, as the sprite is the same size and doesn't scale, so it's not clear whether you're approaching it to pick it up or not. It would be nice if the items were slightly larger if you go in their direction. 

Also, the background noise is quite loud, a little unnerving, but I read about this bug in your comment.

In general, a very interesting project, I will follow the updates