No, right now it's just a prototype we're considering for further development. We'll definitely keep those in mind though, thanks for the feedback!
SkullBat Studio
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Using the light for both navigation and defense was a strong execution of the them, contributing to a very effective moody atmosphere.
I do think the untextured bit at the very end took things a bit too far though, even with the shaders disable it was giving me a bit of eye strain to make out the platforms.
Overall high marks!