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Skvader_418

55
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A member registered Apr 19, 2020 · View creator page →

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I have never felt more like a environmentalist.

After 5 months of work I have managed to finish the demo for my biggest game project so far! While I mostly abandon my main project, I have managed to stay motivated with this one, especially after seeing playtesters play  it for the first time.

https://skvader-418.itch.io/sector-sweep-demo

Thank you for putting a smile on my face !!!

wow, that is weird. Bullets are not supposed to have gravity lol, I have no clue how you managed to dodge that, you are a champ lol. Also idk whats happening with the rocks and trees there, seems fine for me, and other people who streamed for me. My friend had audio errors that nobody else had, so it might be something with the engine idk. Thank you for playing btw! I really apreciate you completing the game, cuz i think not a whole lot of people did that.

<3

That's a nice head you have on your shoulders......

I realesed v 1.2 which makes the platforms on level 2 more thicker, which should  make them easier to jump on. But I could aswell upload a playtrough some tim.e

This is great, cracked me up real good. Laughed my ass off at the dialouge and animations. I got the "all suspects are dead" ending by accident, even though the red eyed woman was alive lol. Also some bugs that added to the experience, like when i killed marvin, i could talk to his corpse, and i got to the part where i challenged him to a foot race, so the polise shot at air lolol. Also i got stuck in the bathroom after i flushed the girl down the bathtub.

Overall I got a very good laugh out of this lolol.

I thought it was great, it was fun and simple. Controls felt tight and the addition of the dodge was a good idea. My only issues are that some dialogue can take ages and my finger started to hurt after level 1. Overall, a great game, that somehow stays true to the theme lol.

So relatable...........

Anyways, I thought the concept was really good and I had fun playing it. The minigames were fun and I had no major bugs, aside from me getting caught trough a closed door. Also, I can't seem to close the door on certain mini games, especially the train mini game which takes ages, and that's where I got caught the most. Speaking of the train mini game, I didn't quite get it, my country has little to no trains so I don't know anything about them.

It was overall a really great experience.

Yeahh, I may have gotten carried away with level 2 (and possibly level 4). Thanks for playing and putting up with my bs level design lol. I will be releasing a version that makes level 2 easier HOPEFULLY. <3

aww that sucks. I get really carried away with the difficulty. Any bad design that happened along the way was unintentional. This was my first ever 3d game so I got lazy with the platformer part. I somewhat focused more on the story. Hell, the last level (level 5) is full on meta lol.    

Thank you for playing! Sorry for the difficulty spike, as the later levels are the main "show" of the game in my opinion.

<3

Thank you SO MUCH. This was my first ever 3d game. Thank you for mentioning the story! It is very much a parody of "Spec Ops: The Line", and although the game is clearly a joke, there is sort of a "message" behind it. Ah yes! Coyote Jumping! That didn't even cross my mind. I did the "it's easy for me, so it's gonna be easy for everyone else" so yeah. I knew that checkpoints are a crucial part of game jams, even the simplest of jam games I made NEEDED checkpoints, and here they were essential. Variety was something that needed to happen in the story, and I felt that  if it was just an FPS the whole game, that it would be quite boring. Mapping R to restart was more of a debug  thing and a fail safe that if the player were to fall trough the map or go out of bounds (which is only possible in level 3 I think) they can just reload instead of quiting out of the entire game. Thank you for playing! I really apreciate your comments!

This is all your fault! 

This is great lol, we had sorta similar ideas for this jam.

I actually found the controls to be fine.

I'm offensive and I find this alien.


On a serious note, the "style" of the game is perfect, but I couldn't get far, as the enemies are hard to see and have hitscan weapons, and that there are no checkpoints. Really could have used some checkpoints.

Super calm. until I underestimated the hitbox of my spaceship and crashed, the explosion jumpscared me lol.

I got so jumpscared by the dog lol.

Really Fun game. I do think that the screenshake is far too excessive and the bullet speed could be tuned down a bit. But overall, good game.

Pretty Good Game! Love the Bullet Hell style. Controls were alright aswell.

Aww, I really appreciate you playing my game. Yeah the checkpoints were necessary because I knew that I would have gotten complaints, hell, the game is hard even for me sometimes lol. Would have made it even longer but, 3 day jam y'know. Anyways, I REALLY appreciate you playing my game and giving it such a kind review :>.

i like the art, reminds me of REALLY old flash/internet games, feels really nostalgic, the music is quite amateurish but not bad. and the fact that the bugs are computer bugs makes it kinda hilarious lol

ofcourse i will rate your game, and thank you for playing my game aswell :)

add some ads and boom YOURE RICH, this is a perfect mobile game

the driving and shooting felt really nice however one big issue, once you jump, you loose ALL of your momentum and it makes 3 feet long holes a big obstacle, but overall it was nice

yeah absoloutley i will play your game and thank you for playing mine aswell :)

THANK YOU so much

thank you so much, means alot to me, and thanks for finding my 5 minute on the spot idea "interesting" lol

thanks alot igor, yeah ratings wise compared to other games, a bit lacking but eh, my rotten luck i guess

downright beautiful and amazing. I am confident that this game is going into the top 5.

i have nothing to say, amazing art, amazing gameplay, amazing soundeffects, everything is there

a few people did say that but eh, its just my luck with these itch jams, thats why i dont really do them but still i REALLY apreciate your review and kind words here :)

This game has SUPERB polish, everything is very smooth
the gameplay is really fun and alot like hotline miami

however, there are a few things that i personaly dont like
the sudden camera snaps are jarring and throw off my Aim and some of the camera snaps are placed in a spot where there are a lot of enemeis which means if im dodging the camera will be constantly shifting to different places

some boxes cant be destroyed, i wasted all of my ammo at the begining because i didnt know that i could destroy the boxes on the left. Also the theme could have been incorporated way more, 2 controlable characters for example but its okay because this game was still fun

overall a fun game that is SUPER polished

hey thanks for playing my game, i REALLY apreciate it
eh, idk about not getting alot of ratings, probably the artsyle, sadly this is the best that i could do, i REALLY tried on the art this time
and OFCOURSE i will try your game

thank you SO MUCH

hey thanks alot mate, i Really apreciate everyone playing my game, i cannot thank you enough

hey thanks ALOT, wasnt really confident in my game at the start, but im happy to see that people like it!

pretty fun game all things considered, the physics work great and didnt break considering how physics are in gdevelop. The music can be repeteitive but its pretty alright, some of the water looks janky but doesnt remove anything from the game, well done in the end

hey thanks alot, i really really apreicate it, ill check your game out aswell