I’ll check that out this week, then! Thank you!
Samantha Laine
Recent community posts
Eeeee! I loved this so much! I should preface this with me not being able to relate to the MC much at all, sexually - we’re literally opposites. And yet, this was so/that enjoyable. I feel like that says a lot about the quality and accessibility! I love the bestie, the potential LIs, and the very specific and diverse set of characteristics they all have - it makes them each such a rockstar, you know? Beyond that, I loved the interface, environments, the music was on-point, etc. I just love it all. I cannot wait for the full game - but obv, take your time, do your thang, this is worth whatever wait. Just saying that I’m looking forward to it!
Holycow, this is amazing. I cannot believe this was a 10-day VF game. Jeez. I’m so glad I finally got to play! I absolutely loved each of the routes, the characters, their stories. I loved how you could see/feel their feelings for the MC - they each had chemistry, even when they talked about things being awkward or disliking it - it wasn’t that at all, it was great. Literally, only thing I noticed - in Theo’s, they mention his blue nails and blue eyes, but neither were blue. That’s literally it. Everything was so well-done, well-paced, well-developed. I loved the “voices”. I loved the music and sound effects. The graphics were great visuals, the changes in atmosphere so perfect. Even just the menu/UI change at that certain point was on-point, the cherry on top. I just absolutely loved this, I cannot get enough. I will keep replaying.
Oh! I absolutely LOVED the extras. I loved seeing them in a bunch of others’ styles, especially ones I love/d! Such an added bonus, truly.
And, if anybody has any recs of games like this, please throw them my way! I want/need more of this.
I don’t know why/how I thought I would get through this unscathed. Shame on me, haha. This was wonderful. This was far too relatable, moreso than I’d like to admit. I wish AUs existed and we got such second chances, though. But really - this was great. James’ style, behaviour, that voice, his facial expressions, it was all so perfect! Beyond that, I loved how this flowed, paced, the interactions with the MC, etc. And while it did some telling vs showing, it was in a completely necessary, complimentary, fulfilling way. And that’s really tough to do, imo. So, kudos there, as well. The style, art, UI, interface - it was all perfectly fitting and complimentary of each other. Anyway, I loved it all. I really and truly did.
Just stepping in - Memento Mori is Latin - it means some variation of “remember to die”, “remember you must die”, or “remember (you have) to die”, etc.
The Game’s Intro/Info says “memento mori, memento amore”, which is akin to “remember to die, remember to love”, I assume. There is also a famous saying of Nietzsche’s, “memento mori, amor fati”, meaning something to the effect of “remember to die, love your fate”.
Ahhhh! Love this! Karrus! His voice! His blush! His eyes! His smile! He’s too good. Man, so good. This was great - the pacing was wonderful, it wasn’t too text-heavy or overwhelming with a bunch of text at once - it paced well, flowed well. I loved that you got to know Karrus, the MC, and even some of the fellow adventurers a bit, too. It’s great! The writing, art, music - all of it was so wonderful!
This was great! Holycow! It was the perfect lead-up, development - just enough to keep you guessing and/or wanting more. Carrick and the MC were great, their development, pacing, chemistry, all of it. His voice was perfect, to boot. And the CGs did not disappoint. However unfortunate, this was also incredibly relatable as an aging woman, so I found myself echoing a lot of the same thoughts, reactions, feelings. It was a great mix of reality and fantasy, for sure. This was all put together so well - I loved every minute, every second!
I just came by to say I finally did a full replay (after playing however many years ago, before secret route); and I’m so glad I did. I still very much love this game. I also noticed that Peter has a cameo in that one CG, and that made me giggle. Thomas and Peter routes, when? Hahaha. But seriously, still love this game so much.
Sidenote: For those debating play-order your first-play-through, I recommend sticking with the recommended route-order included (Endings’ Walkthrough); as that’s the best way to have lead-ins, foreshadowing, connections, etc. I messed with the order this time around, and even did bad-ends first, and I definitely noticed some lead-ins weren’t as effective that way. So, definitely stick with the recommended route-order!
Ahh, again, I cannot get enough of these guys! I love them all! But now I need to find me a real-life Lawrence, pronto. Though, I won’t complain about a Ray, either.
I want to like this game. Not just the story, theme, art, and general idea.. but all the streamers I know/love promoting it. I was sure it was a perfect match.
But after the demo, I cannot recommend it. I cannot even recommend the demo. 2min in, it was already tough.
It reads like a machine translation, and a little clunky. Which is ridiculous, since there’s no translation involved. I realize some of it is trying to stick with the theme, but it’s really more than that. And there’s a lot of filler/descriptive words that don’t fit very well, and/or don’t flow very well. The copyeditor in me would say basic sentence structure, grammar, and punctuation - all need review. The fonts are also.. a choice. Not super legible, esp for those with legibility concerns.
Some of the intro effects are repetitive and clunky, themselves. They’re not super seamless, the most polished, and some of them seem like they don’t quite blend, like they were done in a quick mobile app. Which, again, is weird since that’s not what happened (I hope). Some of the movements are super clunky as well. It’s nice to see a character breathing, sure, but it just doesn’t work super well, here? And it feels like a cheap/AI/mobile ad, instead.
These are just basic functionality things. Not even tackling the actual plot, quality of the characters, their development, etc.
It’s disappointing that a lot of these things were brought up during testing. And not really addressed or corrected. It’s also incredibly disappointing, and even eye-opening, to see that there’s relatively no mention of any issues in a lot of the streams. Even in the ones where it sounds like the streamer is forcing themselves to continue, they don’t mention it or address it. Which is just asinine to me. Even in positive, favorable, and helpful reviews, they still point out opportunities for improvement. And there’s just none of that present.
Time will tell, and I look forward to seeing their actual reviews, rather than their streams. But at this point, I do worry. I support indie devs, and I want them to succeed, more than other devs (don’t tell tbe big guys). But at the cost of a bunch of people’s money and disappointment is not the way to do it. Especially when time is money and a lot of time has gone into testing and making the team aware. I feel like it all just reinforces bad habits and fake engagement. Which is the opposite of most indies, and one of the reasons we love them (for being good, skilled, genuine).
Tldr; At this point, I cannot recommend the demo. If you’ve got tons of hours to waste, have at it. But a lot of the basic functionality concerns were brought up multiple times in testing, and not corrected. I also dislike the general lack of actual critique. So, I’ll hold out for final game release and will sort through/dissect those reviews.
I couldn’t have said it better, myself. Right away, the writing is cringey, clunky, and hard to follow - some of it is due to keeping with the theme, I’m sure, but there’s just blatant misuse, misunderstanding, and mistranslation. Some of the writing just doesn’t fit and flow together, either. As if through piecemail edits or something.
I want to like this, and I want to believe that the streamers and superfans are earnest… But I just cannot. I am actually rather shocked with the lack of actual criticism in any way. There’s always glowing reviews, but they usually go through the pros/cons, and can/still support the project. There’s just none of that. So, I was really glad to see something so well written. Thank you.
I honestly didn’t even think of this as a special/DLC. Like, this is same-level energy. I love everything about it. Even if Halloween wasn’t my favourite holiday, or spooky movies my favourite kind, this would still be wonderful! I love getting to dive deeper into the world of Colorful. I love and miss these guys so much! And this is such a great way to keep experiencing them. Like, we don’t often get to see characters we know and love and different situations/settings, certainly not as varied as this. and I think that says a lot. I definitely took it for granted, because now I want extra editions of most games I love, ya know? I love getting to see this extra side, this added dimension, this interpretation.. it just further develops these characters I already loved! I love it!
Oh my gosh. I am so in love with this. The art, the music, the story, the writing, the pacing, the voices, the UI/menu, the details, the freakin’ characters! AHHHHH, I cannot even. I usually get bored or a bit antsy with buildup, especially if it’s not really necessary, or it’s just mundane or something.. I come up with these reasons why I could just skip it, basically. But with this, I just couldn’t do that. I was hooked. It was all so genuine and endearing that I didn’t want to miss anything - that what would otherwise be a normal/possibly boring car-ride was something I was wanting to hear every word about. It’s hard to explain, but I was just captivated from the very first moment. On top of that, the three LIs - normally, there’s just one or two that tend to interest me - whether romantic or platonic/at all - but this, all three of them! It’s one of those “I guess I don’t have a type right now” kind of situations, where I find myself easily enthralled by each of them. That’s just incredible, and truly wonderful. And this is only a demo! That’s impressive. It makes me super excited for the full-release. I’m an instant-fan, now, and will definitely be waiting for this! 10/10, would recommend! A+, guys!
I just played for the first time, binged all of it, haha. I loved it! I cannot believe how much I loved it. This is a decade old (more than), and yet it feels more genuine and original that most of the stuff, today. That’s incredible.
Anyway, I got all of the ends, the profile cards show, and all the CGs - except (1) CG (the 2nd one in “others”). And clicking the “bonus?” menu button doesn’t do anything. I just wanted to know if I was missing how to either get the last CG or if the “extra ends” I saw were the bonus ends, and nothing is needed after clicking the “bonus?” menu button.
I really enjoyed this demo. I truly hope a full release comes at some point, no matter the delay. I love this idea and premise. It’s original and wonderful, and I could use that.
I like each of the characters. They’re each super interesting, intriguing, and endearing, and I genuinely look forward to each of them (and that seldom happens).
The choices, story, dev - all sound/look great so far. I’d love to see what they result in, those end-results, if you will. Great job, so far! I hope this releases!
I absolutely loved this. I found myself wanting more. I wanted to know more about him, about my story, his, how we got here, who betrayed me, where we were going. It was excellent, to get me to want all of that, to have a million more questions because I wanted to be able to see/experience and get to know it all some more? That’s awesome. I love it.
Goodness, i’m very excited about this one. The voices are spectacular. Especially Adam’s. On top of that, the art, design, and colour/palette choices are amazing. The music is great. There are a couple of spots where the music stops or changed tune (and didn’t quite fit), but was otherwise spot-on. I loved the interactive element of the choices - where to go, who to see, how much money you can make, etc. That’s such an interesting factor, and I love it. I can see how it’s going to make for a great many more options as you go through, and make learning new/interesting secrets/notes more fun. The only thing I could complain about was the text - a few times, when there was a lot being said/to-be-read, the text cut-off - I wasn’t sure if this was due to the font I chose, but it didn’t allow me to scroll or anything, so I wasn’t sure how to see the rest of the text. But really, that was it. I’m really excited about this full release. This is such a great and interesting story, and it’s well-developed and well-paced so far! I cannot wait!
Oh my goodness, I am absolutely in-love! This is amazing! I am, for one, so glad to see dark topics and situations handled so freaking well. I don’t, at all, understand negative reviews when warnings and even “safe word” and “aftercare” options were included. It’s astounding. It means the viewer didn’t do their job correctly, not that the dev didn’t. Anyway, I loved the grit and wit, heh. I loved the world-building. I loved the setting and locations - the art is gorgeous, the music is a character in itself, I loved it.
The dark situations are handled excellently, with aplomb. They’re tactful and decisive, and I loved the choices that were available in them - ranging from scared reactions to excited and even turned-on reactions - that’s amazing. I can count the number of games that tackle such topics, situations, and even choices like this on one hand. I’m so happy to see it done, here, and done so freakin’ well. Incredible. Thank you. It’s beautiful.
Beyond all that, the characters. Holy cow. I found myself falling in love with each of them, in their own rights. And that almost never happens. I joke, but VNs and LI games tend to be 60/40 as far as the LIs go, imo. But this? Each one was 100% something I wanted in their stories. I legit found myself liking each of them, genuinely. More than all that, though, each of them are just so very well-developed that I could tell what situations were genuine or risky, what choices would benefit or detract, etc. I also found myself thinking about the future chapters for each of them, diving head-on into the world and everything. That’s how well-dev’d the world and the characters are.
The masks/coverings/strangers aspect was also so well-handled, and it was basically another variable that added to each the world, characters, and even the situations/choices, and the subsequent feelings. It was a constant struggle of both liking and hating them, which is so genuine, when you think about it. And it’s such a great and interesting way to handle a game with LIs, rather than just a platformer/rpg/puzzle-game or something, you know? It’s an added factor to consider.
Even the side-characters were so great and endearing. The shop owners (and cousins), even the scary ones, the bouncer, the babysitters, the thief crew, the party attendees - they’re all just very animated in their own rights - they’re not typical NPCs, they have real and true personalities, and they legit made me feel things. Like, I could feel nervous or excited in the situations with them, and that almost never happens with side-characters or NPCs. So, absolutely well-done, there, too.
The branching was excellent. I already thought dev’ing a game like this was way beyond my purview. But seeing how diverse the choices were, and the different ways to branch of from each one - and even the different ways you somehow/give yourself a chance to rejoin/unbranch, if that makes sense? Anyway, it just further solidified the skill and hard-work that goes into this type of story-building. Y’all did freakin’ amazing. I was so happy to go back and try to get different situations with different choices, and that lead to me trying for all the endings (I got them!), and ao;jfa;sjfa;jflasjdf. I just cannot explain how happy it made me to do all of that, and how that, in itself, made me happy - because it just doesn’t happen very often at all to me. It normally feels like too much work, like a chore, but this was just such a blast to do, even over and over again.
I cannot, I repeat: cannot, wait for the full release, or more chapters, or whatever the term should be. This was incredible. Both new and interesting, original, and grand, and just beautiful. I loved it. Every minute of it. Literally. Every. Minute. The only negative thing I can say is that it’s incomplete. And even then, one, I knew that ahead of time. But two, that’s kind of a good thing as well, because it means I have more to do, more to look forward to. And like I said, I cannot wait for that!
10/10, guys. 100% would-recommend.
(but please, read the tws, because it’s an absolutely travesty for those who want to see things like this, but then they’re overloaded with -1s because the reader didn’t read properly).