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SlashNet

11
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A member registered Jul 16, 2016 · View creator page →

Recent community posts

Nice game!

Cool game!

I will be waiting for support for this platform in your software.

As a child, I loved programming in Enterprise's built-in BASIC.

But now it’s more difficult to force yourself to do it using the classical method. There are several ideas that I would like to implement in own small games.

Cool!
Enterprise 128k version is possible?

Hi!
Is there a port planned forEnterprise 64/128k? 

Wow!
Thanks for the Enterprise version!

But at now the game is not playable:

◾ There is something strange with the timer and game suddenly freezes.

◾ The yellow color of the number "1" is too difficult to read (very similar to an empty cell).

◾ In the IJKL key layout, instead of "L", assigned ":".

Enterprise 128k version

Thanks for the Enterprise version!
I hope you fix loading of the current version (now it doesn't work :( ).
For picking good palette colors, you can use this online tool: http://ep.lgb.hu/colors.html (16-col mode has a bit tricky palette)

Enterprise 128k computer also based on Zilog Z80 CPU and has good graphical capabilities. Do you have plans to add that computer into your platform list? The video chip can easily emulate the video modes of CPC and ZX computers for easy porting from these platforms.

Nice!
It's possible to make Enterprise 128k version?

Hi!

Will there be an Enterprise 128K version?

As an example You can look at Hobbit (remake):