Hi! Glad you liked it and thanks for the feedback :)
Yeah sound would have been awesome. Just ran out of time unfortunately. I had some stuff picked out, too. I haven't done sound yet in Godot and didn't really think I had time to start.
Me too my dude. As I said in another comment, I spent a lot of time in the beginning struggling to come up with something unique so I ran out of time for quality puzzle design in later levels that took the concept to its extremes. I might work on it some more because this kind of level design iterative process fascinates me.