SlinkyInteractive
2
Posts
1
Topics
A member registered Mar 05, 2020
Recent community posts
itch.io Community » Game Development » Help Wanted or Offered · Created a new topic Looking for a Hobbyist Developer and Animator to join our team creating a Censor-Free, Story-Driven, Cyberpunk, Open World, Action RPG.
Let me start this off by saying, "I am NOT making a Porn game."... That being said, there WILL be graphic adult content if you happen to go down that path in game. There are no holds barred here.
I’m currently 4 months into production on an Adults Only Cyberpunk Cyberpunk Game sort of in the vein of Deus Ex Human Revolution and Fallout New Vegas. The image in this post is a screenshot from our game in-engine.
I just took on 6 writers to fill out the story using the plot points I already had and to write all the dialogue. What I have here is an extremely unique story in the Cyberpunk Genre. Not an easy feat I assure you. And with the added 6 writers, we're pushing out epic story content daily.
What I need is another Unreal Dev or 2 as well as an Animator (iClone7 is fine) to join us on this project and complete the tasks that would take me ages to do myself. I've already done a LOT of the work done in my free time and we're trying to get a Non Playable Demo done by the end of next month to start the marketing campaign.
My favorite games have always been Open World RPGs like Fallout and Skyrim or even linear RPGs like Diablo, Baulders Gate and Mass Effect. But what bothered me was that even though those games had Mature ratings and romance options, they were always censored with a fade to black or scene cropping. The public has no problem blasting the face off a topless hooker and watching her eyesballs roll down the street but god forbid someone see a body part they themselves have used in the procreation of the human race. It never made sense to me and sort of became my mantra for game design. ZERO CENSORSHIP. Why give me a love interest in games if I can’t get to the final stages of romance without closing my eyes like some parental daycare center? Who’s responsible for this asinine censorship?
What makes our game unique is of course the adult content. Like I said, it's not a porn game, but it's also not a censored game. So we're right in the middle of everything else available on the market. Mature rated games have censored sex scenes if any, and porn games are all porn no game. So about a year ago I was looking into the adult games market seeing if they had a good 3D RPGs but as I’m sure you could guess, they don’t. It’s all still image games where you “follow the branching dialogue to reveal the next picture” Ren’Py games. There were 2 games I found that were 3D RPG’s but definitely not what I wanted. These 2 games, Wild Life being one and Subverse the other, were completely centered around sex. But what I wanted was a story driven RPG, with the “option” to have sex with your partner if you so choose. But that didn’t exist. Of course you could mod Skyrim or Fallout and make it happen but your average Joe doesn’t know how to mod. Plus Skyrim is almost 10 years old. So I asked myself, “Why isn’t there an RPG that isn’t censored?”
And that’s when it hit me... “I can make that game.”
I took a look at what kind of cash adult games were making on Patreon and was blown out of the water. On average they were making 20 grand a month. We’re talking simple image based python games here. Nothing spectacular. And dozens of the higher paid games were making 50-90 THOUSAND DOLLARS a month! Again, these are image based python games. Only 2 were Unreal Games. And those two were in the top 5 earners. After that I knew exactly what I needed to do and I started doing it. Now I just have to sell you on joining me in this adventure and hopefully making you rich in the process.
Sure I had to learn to code, learn Unreal, Learn Blender more than I already did, and a learn a couple other programs but I already had a decade of VFX in After Effects experience and 27 years of experience writing and playing music. So I knew I could pull it off. And that was it. I’ve been at my computer desk every day since, soaking up all the knowledge I can and working on my game at the same time. This lead to a lot of restarts as I learned the engine but I’ve been working on the same project now for a few months without a restart.
I bought 4 thousand bucks worth of assets on the Marketplace and all the programs I would need to create what I was lacking. Like Character Creator 3, iClone, Zbrush, Substance Painter, Marvelous Designer, Adobe Master Suite, etc etc. And that’s sort of how I started this whole journey.
January 1st I started full production of my game Neon Noir Nights. And I may be a noob but I’m getting it done. And pretty quickly at that with the help of some marketplace content. Well, LOTS of Marketplace content. Nothing in it's default form though. So people shouldn't ever notice anything that's used in any other game.
So that’s the preface to my asking for an Unreal Dev or Two and an Animator. I’ve already blown my current budget on programs and assets but we have them now. And while I only have one Patreon as of now, I haven’t done ANY promotional work or marketing so more Patreons will come once we start marketing. We have a VERY special Niche and the opportunity to make loads of money. The added bonus is we're making an awesome game that any Sci-Fi fan would LOVE to play. I just need to finish a vertical slice demo/video. Which is planned for the end of Next Month. I have the writers perfecting the lore and story so I can do the world building without any inconsistencies later on down the line. I’ve been building the hub city the last couple weeks. We all work on this in our free time. They’ve agreed to work for 5% of the Patreon money up to a certain amount. About $10 grand. With an added bonus if the game sells of a certain amount currently undetermined. The Animator or Dev I’m looking for would work a little differently though. I want a partner on this team. I’m willing to share a much larger percentage of the Patreon funds without a cap on how much they can make. Due to the workload you'll be sharing with me. They just need to be as dedicated to the project as I am. And of course, a little better with Unreal or Animating than I am as well. Also they’ll permanently have access to all the assets I’ve bought to be used in game. I know working pro bono isn’t an appealing process so I’m willing to make sure it’s as fair and comfortable as possible. Just like the six writers (out of 12 who applied), I know I’ll find someone willing to take this role and not only make something amazing and unique but also a ton of money. And hopefully, become part of a team that can continue to push the envelope of game design going forward into the future with other titles.
If you've somehow made it through that wall of text, I commend you. I'm available almost any time so if you have questions, just message me or leave a comment here. I'd love to hear from you and see if you're a good fit for our team.
James from Slinky Interactive
Email me at SlinkyInteractive@gmail.com