thank you it seems to work
SlothGamr
Creator of
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if not I can help. Since I have a mac I could most likely port it over.
May I ask what Programming Language this is made in?
There are certain languages that tend to work better with mac though like Swift, C/C++ (Sometimes), C#, Java, and Python
Swift is probably the best option, unless It was made in Unity, Unreal Engine or Ren'Py they all have options for mac.
6th Generation
Make your game look like it came from the 6th generation of video games
consoles from that era include: Sega Dreamcast, Xbox, Playstation 2, Gamecube and of course PC and Mac (1998 - 2013)
The Specs of that era though are listed here:
- CPUs were 500MHz - 2GHz (WOW that's alot)
- GPUs 300MHz~
- RAM 256MB - 3GB More commonly 256MB - 1536MB (1GB 512MB/1 and a half GB)
- Game size Max 4.6GB (depending on console) Xbox = 4.6GB, PS2 = 4.6GB/700MB, Gamecube = 1.46GB, Dreamcast = 700MB, PC/Mac = 4.6GB/700MB/3MB
Don't get confused with the 7th Generation though (2005 - Current) Still current Because of the PS4, Xbox One S and Nintendo Switch not being discontinued yet.