Ahem.
Cooldown-less Free Play Smoke Bomb -> Cooldownless Free Play Dash evades everything that isn't a Swirlbot sandwiched by you and an enemy
Because this is definitely something that can actually happen in a normal run and isn't just theory
Suggestion: add a setting in the Options menu that allows you to simplify graphics, with simple shapes of disabling animations to cut down on space usage or something
My game is running at 3 FPS...
I wonder if my 218 archers have something to do with it
at least I got to Year 35 before the game couldn't handle the Neutron style
I built a healer team using 3 Parra each holding a Radiant Tome + Ring Of Power to make my Karakai invincible and now I'm cackling like a maniac
Edit: and both my Karakai and my Kabu are holding Heavy Shackles for the Bulky 2 synergy for maximum tank
Second Edit: The Karakai are moving at light speed at this point despite the speed penalty I saw one get to like 900 speed
Pepper has an arguably stronger down tilt due to its sheer combo potential, though it does require a lot more skill and precision to utilize fully. The main uses of it are to a) combo into side air, which spikes and leads into another down tilt, and so on, and b) to combo very easily into neutral air, which, as you mentioned is very good, especially when killling at the ledge.
https://smiley09.itch.io/project-igbik is the link to the .JSON because i have no idea how modding works tbh