Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

smolagakuba

1
Posts
1
Topics
A member registered Jan 15, 2022

Recent community posts

(1 edit)

So after playing the game for a while a realized that you can probably just press yes all the time and that's good enough. To test my hypothesis I made a bot that just spams "y" and "space" and left it for a while. Here are the results:


I think it would be cool if there was a way to actually lose so the player feels like their decisions are meaningful. What do you guys think?