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Willem Rosenthal

12
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A member registered Feb 19, 2014 · View creator page →

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Recent community posts

amazing 

please make a Mac version!!!

Thanks ya'll for all the positive feedback! I've got to finish my current large-project before returning to any of these game-jam concepts, but maybe I will comeback and flesh this out later!

I'm really happy to hear all you folks are playing and liking the game!

Whoah, thanks so much guys! I feel super flattered! :D

Yes, the ball's collider is a circle, but the cured obstacles aren't perfect as I had to draw those myself. I agree about the tubes and such. If I spend more time with this after the jam, I would like to make it feel a bit more "pinball-y" and try to get some smoother physics on stuff like tracks.

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A really clever game, the fantastic sound design had me totally stressed out as well. I love it

Thanks for all the awesome feedback! Yah, I would like to adjust the physics to make the ball a bit punchy-er! Less floaty = harder without a lot of tuning, and in the time for the jam I didn't want to risk not getting it uploaded in time :)

Also, I'm curious is anyone noticed that when you are in "running" mode, the time on the board / ball slows to about 40% normal speed. It makes it way more manageable, but does add to floaty-ness a bit. I went back and forth a lot on whether to slow the music speed or do some other indication of this, but since you pop in and out so frequently I thought it would get grating. 

Anyway, thanks all of the awesome response and feedback, it feels awesome to get some love :)

@ultigonio21 If i keep working on this, checkpoints will be the firs thing I add. As it is, the level isn't too long so I felt it was good to have the challenge to get to the top :)

Gross, but fantastic 👄💦

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Moonwalking bugs are the difference between 48 and 49 hours of dev time :)

Great concept, art and execution! Awesome game :) - (please release this on iOS)