Are you going to add game over screens for every succubus?
snaukball
Recent community posts
When doing the 9x9, I found that in the minesweeper, a few of the squares are COMPLETELY blocked by the "change size" and "new game" buttons, please fix (maybe with a "hide GUI" button at the top right).
Edit: I've also found that clicking "new game" also automatically clicks the square behind where you clicked, please fix that as well.
Possible idea: role swap.
You are the boss, same HP as always, more than the blue coat person (hereby referred to as: Smol boi, your goal is to kill Smol boi using your moveset.
Smol boi buffs: little to no parry cooldown, ultra-hard AI.
Boss nerfs/debuffs: much longer parry cooldown, each move has a cooldown (to prevent dash-spamming, or, in boss 2's case, red wave spamming).
Edit: buffs and nerfs are for balancing purposes, because Smol boi has much less hp. You can think of it like having a time-stop ability or having no knockback in Smash bros, which is why I thought of this balancing.
How do I deal with lvl 1's instant attack (teleport)? I tried hitting, didn't work half the time, tried parrying, not possible.
Edit: ok so apparently the trick is to attack before the little circle closes, any later and your screwed.
Edit 2: After watching ezez_game's video, it seems it is possible, but you need to run a bit so you are ahead of where boss 1 lands.