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Snauts

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A member registered Jan 27, 2014 · View creator page →

Creator of

Recent community posts

Amazing game! I love how you animate background tiles by flipping pattern tables. Although I encountered a bug, I think. I am using FCEUX emulator and I left game unattended to make some coffee and when I came back to it after some time all background was haywire like static on a bad TV. I tried to reproduce it, but on first four levels it did not happened, but in level 5 of Sunshine Tower (where cannons first appear) if you leave game for 15 or so minutes untouched it goes bad.

:) This warms my heart!

Thank you!

Thanks! Much appreciated.

I'll PM you on spectrumcomputing...

Totally!

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I feel flattered that you covered my games in your magazine. I already ordered copy yesterday!

The way you lost at 399 was very moving and it made me reconsider and make same of the levels easier.

Thank you!

No, not at the moment.

Nice! Thank you.

Hey! I think I got to the bottom of this. I updated .cdt with larger pauses. Can you please try it now?!

Thank you very much! Comments like these warms my heart.

It is full game with four levels, but after I released it, I decided to make fifth level which are now somewhere halfway done.

Wow! One hour of gameplay, I am flattered, but also it seems I need to work on instructions as it seems you never tried to shoot diagonally upwards or shoot down low while crouching.

I am using 2cdt tool with hard coded 2500ms delay after block and it works for caprice emulator. Could you suggest better delay value or better tool so I can fix this?

I'll look into it!

Thanks!

This is a side scrolling shoot-em-up that I developed over past half a year. It is inspired by internet meme (obviously) and it is made in likeness of Contra and Metal Slug. This game is created to work on actual Sega Genesis hardware, so it is distributed as ROM file and to play it on PC one would need an emulator.

Page link: https://snauts.itch.io/flammenwerfer-sega-genesis