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sneakerq

17
Posts
3
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2
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A member registered Mar 13, 2023 · View creator page →

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Recent community posts

So cool! Puzzles are really interesting and the graphic and sound design are sooo good

I love the aesthetic! Need to game better to protect both the hearts >0< <3

The design and concept of this work so well together! The little additions of having the papers fly out and the sound effect when the filing cabinet jump/land adds soooo much. Also, I know the game's theme is office work but it really feels like how the quarters go in school. The slow progression to no longer being able to keep up with it all, until it's finally over.

OMG so cool! I love how the beginning is like a sound mixer for making music, and also how there's a narrative with the progression of the sounds that ultimately culminate together.  That tinnitus sound being the ending fits so freaking well.

So freaking cool! The progression works so well, I just wish there were save points whenever the screen starts moving in a new direction. But also, responsibilities are never ending, and sadly the longer you avoid them the more tumultuous they become.

This style is so cool! I ended up never getting out of bed because I got impatient :(. It's now a day of bed rotting *sigh*

The mix of 3d and 2d elements is so cool! I love that you can kinda walk and move the weapon!

My favorite bachelor is the art dude - he got the funniest dialogue LOL. Really wanna replay the game when it's fully functional to see what I missed.

Also the sound elements really pull together the environment in the different scenes!

Ooo that's a really cool interpretation.  I was gonna say that I wish the game had a more clear cut ending scene, but leaving it up to the imagination is also fun.

The visuals are stunning! The text progression is super cool, and the timing of the changes to the scenes really makes the game more horrifying. 

I got to jump of the edge once at the beginning, but it restarted me to the starting position - love the planning/attention to detail with that!

I love this concept! It's like exploring a world through only a few objects.  I think it would be hella cool if the player could maybe add artefacts to make an even bigger log!

I love the dialogue options in the game! I chose to never say anything, so I wonder if the storyline differs depending on the options chosen.

The progression is really cool! It might be cool to add some sort of indicator of what items the player has? (I may or may not have forgotten that I had a key and a knife lol)

I noticed the words typed out before I typed them, and it was a little difficult to know when I typed. I'd love to see the concept more fleshed out, and maybe more of an indicator to show that the player has typed the words? 

The scoreboard is really cool! but it no longer shows my highest score :(

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The atmosphere of the game is so cool! The visuals combined with the poetic text really pull it together. Also I love how the options change as you play. I got to look at the safe and the box in the basement, but had to enter different times.

So cute! I love that there's more than the original three gumballs that you can get. I'm determined to get all of the gumballs lol

Super cool! The story is really interesting, and the sound effects and music really give a sense of urgency, like I'm in the zombie apocalypse LOL