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Solcantor

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A member registered Jun 07, 2023

Recent community posts

I understand its also not your responsibility to hand out any sort of tutorial or help, I just really wanted some sort of push into getting the pro if that makes sense. Using a 2D plane and Godot 4.2 is far diff from the repos you linked, I understand what they're trying to do, the syntax vars and funcs are diff and I was just wondering if you knew the translations.


I appreciate you responding, I really do admire the beatmap and hope to be subbing for pro. 

I understand what you mean, I am a fresh developer but I am working in 4.2 so some of the things in 3 don't translate at all in syntax or in functions which is what I'm having problems with. I'm trying to understand the var, func and syntax changes so I'm basically learning two game engines at once. 

I really want to use the beatmap for 4.2 since I believe it'll be pretty much crucial for game dev in rhythm games, I'm just having a hard time translating the information gathered from the JSON and slapping it into my own code if that makes sense. 

I kinda fixed the master tiles but now its not spawning. Do you think you can make a 4.2 godot tutorial sometime soon? Transposing all the code to get it to not crash then not starting is weird when there's no way to tell if its correct or not

(1 edit)

Hello, I'm constantly getting an absolute boatload of errors. Is there any way we could chat? I was debating getting pro for making my rhythm game a 4 way road but with the amount of reused variables in the JSON I don't think I'll be able to make a beatmap with this. Please reach out to me on discord: Solcantor
The errors are: "Invalid get index 'notes' on base 'String' Speed not getting a value from setup() self.game = game