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Solinca

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A member registered May 09, 2020 · View creator page →

Creator of

Recent community posts

Thank you for playing and for you feedback!

Glad that you enjoyed the monster's design and the main gimmick 😊

We actually noticed that the ZQSD or WASD wasn't working for the WebGL version, but it does work on Windows  🤔 

Sadly it was too late to fix this weird bug from Unity's latest input system. But we are glad that you could still enjoy the game with a gamepad!

Thank you for playing and for your feedback!

Good job on noticing the laugh pattern of the flying monster! We were actually hoping it wasn't too subtle 😅

Thank you for liking our main gimmick, we actually though of doing a bigger game with multiple endings but hey, you gotta cut some stuff to finish the game jam in time!

Thanks you for playing and for your feedback !

Glad that you liked the main gimmick that has driven this whole game :D

Thank you so much for playing and for the feedback ! 😊

Hey!

Thank you so much for playing our game and for your feedback, we are glad you enjoyed it :)

We indeed took inspiration from Limbo for the ambiance and aesthetic, and also a bit from Heart of Darkness :D

The lantern gameplay was a deliberate choice, so the player won't spam it to enter and exit both dimension while conserving the lantern gauge at a high level. Also, while doing this, we found out that it added a certain timing and stress to the feature, reinforcing the puzzle aspect of the game. But hey, there is so much we can do in 1 week :D

Nice little game here :)

Search so long for the endings, only got 1 / 2 / 3 :(

There is a platform below the forest, and I find it very suspicious!

Yay first of the leader board with 26 :D
Though I found it very mean that the screen is moving faster than your character at some point xD
Overall an awesome game, very fun to play !
Good job !

Quack ! Quack quack ( quack ). Quack quack ! ( A very good game ! Love the music and the quack sound ( obviously ). A bit hard sometime but overall extremely enjoyable, good job ! )

First of all, good job for finishing your first game!
The setup is goofy and funny, and the plane rotation system, while being stiff, is working nicely!
Now, I think it needs more challenge or unexpected behaviors to keep the player's attention on a high score game, but it's not something easy to create!

Anyway, good job!

PS: Don't use orange text color on blue background, it's way too hard to read :D

A very nice little story telling game, with a beautiful background buffet music, and sweet pixel art design :)
My only wish would be to play everything with a keyboard or with a mouse, felt a bit awkward to use both and switch between them (especially because you need to do it very often).

I almost rage quit with the smashing button ;D
Covering the entire table took me 5min and was fun, but maybe a little monotonous and frustrating at the end.
The art style was goofy and interesting, and the music was smooth and fit nicely with the game!
Overall a good game, well done for this achievement!

Yay "I made it to safety" x)

Nice little bullet storm game !

Maybe a little bit narrow on the sides though.

Sweet little game here :D
I can see a lot of efforts with effects, menu, animations, sound and compatibility keyboard / mouse.

Maybe a little unbalanced but hey, it's a jam :)

It's a nice base you got there, do you plan on continuing the game?

Thank you very much :D

Thanks :D
I enjoy hard games, so I had to spice the game a little x)