Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ivan P.

66
Posts
1
Topics
5
Following
A member registered May 11, 2019 · View creator page →

Creator of

Recent community posts

Yes, it worked. No more glitches with controlling menu

I would really like to run game in windowed mode, maybe this will help with mouse glitch

Mouse does not work in menu and in in-game UI... well, it actually works but game registers mouse input with some offset - when you click on center of the screen then items of menu are picked to rightof cursor. Probably it was effect of alt-tabbing

chaotic

Gaming like it's 1970s

Description is great. I like it

ПЕС ПАТРОН. ЦЕ ПЕС ПАТРОН

It lagged hard for me. I checked console, there were multiple errors: "ANightOnTheRiver_HTML.js Output buffer has not enough frames! Skipping output frame."

Ну и как пройти уровень Flag Enemy? 

Очень сложный уровень, особенно с платформами.

physics is way too wonky

(1 edit)

It's okay. Classic gameplay is fine.

Also, make 3D rocket more... distinct? It's hard to tell what it is from the first sight, since it blends with environment

Also, add recharging of shields, to extend game somehow, and to simplify it

too surrealistic for me

(1 edit)

> And source code is pretty cursed in some places so I don't feel like posting it.

Don't be afraid to release it on github (don't forget to remove private parts if any, of course). I have examned some of it using "view source" command, it seems pretty structured.  And about "local server" - that's a well known thing, it's mentioned in many tutorials, it's normal.

I don't want to show my email in public (due to "hackers"), maybe I may contact you some other way, if you wish to send a source code in private.

(1 edit)

Fell into void, trash pile in scene had no collider

I may help you to expand this project, if you like. We may discuss it in private

Your art style is way too brave for our conservative age

Crashed when tried to talk to lady near glowing tree

Nice, I like it. Unity can do massive game worlds

art is from dcss game. Yes, it may be freely used. Ok!

I fell off level

Nice. But there may be some more events between islands.

Where do I go after obtaining orange key in forest level? Also, when you have picked up a key and walk over that place again you still get that key

Design is unique, artistic. I think, Folder enemies can keep you stunlocked. 

There should be a toy submarine

Cap'n Capsule

Reached lvl 34. It is pretty addictive

set collision areas too

Wish I knew Spanish

https://imgur.com/a/TZHfRmE

Vibing. Made this in 5 minutes. Fun a small.  Add ability to save it, maybe as note sequence in text form

(1 edit)

> puzzle 13

What is this programming language? In strong-typed languages such trick won't pass. In real projects you should really avoid such things

Nice and entertaining, took me about 10-15 minutes to figure things out and complete the story. I liked it. Maybe, it would be better to play Sharp notes with Shift pressed, but not with numeric keys? Also, after completing the fragment I'd like to listen the whole part with a proper tempo.

nice and unique. Needs some balance though

Ну и раз игра на русском, то саундтрек можно сменить или на тему частушки или на Коробейники (мелодию написали в 18 веке, она уже давно в публичном доступе, а частушки так вообще народная)

(1 edit)

Мне понравилось, минимализм и пиксельарт. Только 2 пурпурных предмета очень похожи. 

Вообще, я думаю стоит добавить еще предметов, по предмету на каждую букву и чтобы соответствие не менялось. Внизу можно выводить те же пять подсказок, но главное чтобы не менялось соответствие букв.

Ну и это "Вы не самый лучший работник" пробивает по самооценке (не надо так). Может стоит заменить на "Вам не хватает практики" или что-то типа такого

A parrot can push main character. Does main character tries to slide away to give way to parrot?

Also, you should not be able to pick up coins when pocket is full

Final fight is broken broken. Especially sound. After big ship leaves you are stuck in that cave.

An environment, but pretty detailed

Add some final scene. After attacking eye in regular environment the game just closes