I actually started working on a small update, but for now I just tweaked the balancing of the game (so it's easier) by buffing towers (yes I already buffed the sniper) and nerfing enemy spawn rates. I also added some upgrade and sell buttons for mobile compatibility, and made some of the ground towers more useful (I won't spoil what I did though). If I will have more time, I really want to add tier 4 upgrades to towers, maybe 1-2 new towers (probably returning ones from the old scratch game) and 2 new enemy types which I already have planned out. If I don't have motivation or time I will postpone these changes to the winter update, but I will release the small changes and features I have already added.
Someone543
Creator of
Recent community posts
I have made something pretty special I think you might like: https://someone543.itch.io/castletop-wars-3d
Well, I will have to check that, but I made the list you asked for!
(W)-means weapon
Upgrades:
1-Damage
2-Sword(W)
3-Defense
4-Bow(W)
5-Orbit Shield
6-Heal Per Wave
7-Triple Bow(W)
8-Katana(W)
9-Extra Hp Shield
10-Fire Beneath Feet
11-Poison Enemy
12-Dash
13-Speed
14-Poison Blob For Enemies
15-Bomb(W)
16-Stun Bomb(W)
17-Lifesteal
18-Immunity Frames
19-Magic Fist
20-Magic Crystal
21-Half Health Enemies
22-Parry
23-Rock Blast
24-Random
Stick(W)
Stone(W)
25-Boomerang(W)
26-Stronger Boomerang
27-EGG
28-Random Orbs
29-Poison Clouds On Hit
30-Passive Heal
Yeah, there are actually only 30 ugrades instead of 33 becuase there is an unused one and the stick and stone are clasified as upgrades.
Super Upgrades:
1-Explode Enemies
2-More Damage
3-More Orbit Shields
4-Full Heal + Health Shield
5-The More Kills, The More Damage(Resets Every Wave)
Super upgrades appear every 5 waves.
If you need me to, I can explain what some upgrades do.
Here is the link to the game!: https://someone543.itch.io/twilight-island-demo
A new game has been released!: https://someone543.itch.io/twilight-island-demo