Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

someonethat

11
Posts
2
Followers
A member registered Aug 07, 2021 · View creator page →

Creator of

Recent community posts

No thanks, I've given up on making games. Thought it'd get easier after 7 years but now I know I am not him. 

(1 edit)

t

this video fooled me, thought it looked cool and decided to make a game on it. Turns out it doesn't even work (refer to first sprint to see what i mean), not even the demo project provided worked. So about 70% of the dev time went into fixing the movement (and it's not even good) leaving no time for anything else so the game was a complete failure.

not sure, but it's been around for a long time

yeah godot has that browser export feature built it

wdym, it's just exported to browser with godot

(3 edits)

There is a glitch with the online leaderboard where if you complete a run then restart immediately after whilst the http request is incomplete, you will not be able to make anymore http requests without reloading the game. If this ruins a good run then post a screenshot of the run as proof here and your username and I will update the leaderboard manually.

(UPDATE: this has been fixed in the latest version)

https://someonethat.itch.io/flow-fighter-sprint-2

https://someonethat.itch.io/flow-fighter-sprint-2

Thank you. Explosions, audio, more levels, and a more dynamic camera system was part of my plan for the third sprint.

Sorry about that, I suspect it's the huge amount of meshes in the main menu that is causing it to not load. The first game was much less graphic intensive so that's probably why it loaded successfully.

(1 edit)

Rules are:

1. proof needed (if you claim to have beaten any world records on this game)

2. play with audio

3. glitches don't count

4. NO AUTOCLICKER

5. no getting someone else to click for you