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sophtware

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A member registered Apr 20, 2022

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As a fan of Asteroids, here’s few tips after playing several levels.

  • Add some count-down sounds, like pole position.
  • Shooting the object close or getting hit produces the same effects and sound. Change the sound per object and the ship.
  • The upgrade system feels random when it pops up the first time.
  • I would have a couple intro levels to teach the user what there is. For instance, I didn’t like the two-shooter and regretted the upgrade.
  • Shake the screen when the ship gets hit.
  • Maybe some objects can explode into smaller ones?
  • An initial help screen with how to play.

Great game!

Hilarious game! Great use of an asset from GDS. Simple, yet effective and harder to play as you continue. My son would like this game, but it’s probably too hard for him.

For a 48 hour game, this is great! Took me a second to figure out to use the shotgun to move (didn’t watch the video first). After that, the game totally made sense!