Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

SoullessDragon

13
Posts
2
Followers
A member registered Jun 04, 2023 · View creator page →

Creator of

Recent community posts

Thanks :)

(1 edit)

I could not reproduce the issue you are describing, how do the "ghosts" look like? Are they images of other creatures than they are supposed to be? Could you make a screenshot, so i can see what the issue is? Thx for the help :)

+% Hp is just one of the multipliers, if your gains stay consitent it means that other stats did not increase. +% from Boss,+% per Level, task +%, Upgrade +% and so on are all mutplied with each other and then with your (base hp + what you got from levels + flat hp increases).

I was thinking about autoprogress for the Trial part. To make portals less tedious.  The goal is to not think about dungeon lower than trial, with the hunt functions that is. I will add new ways to get Questresources in upcoming updates, to Speed up the process of getting Upgrades.

Done. :) Thx for the suggestion.

1) Hunttime is the Amount of seconds it takes to trigger the Hunting upgrades (Slimehunter, Forest Hunt, Desert Hunt & Hunter 1-4). It starts at 300 secs, fully upgraded it will be 5 seconds.

2) Yes, I want players to be able to zoom through later stages of the game :)

3) The base Autoattackspeed is 5 seconds and it will be divided by (1 + Autospeed increase from all sources / 100). Beating Bosses, Upgrades and Skills will raise  Autospeed increase by a good amount, combined with a decent doubleclick level you smash through stages. 

Hope this helped to clarify :)

enjoy :)

upload a quickfix, can you check if your data works now ?

Your save works fine for me. You were at badlands, 11 sp, you killed a few bosses, Highest monster is sandeater. The export/import is very standard. even clicker heroes does it that way. I used opera gx. The crash occures because you basicly import nothing thats why it crashes, i will look into it and try to fix it.

This is odd, works fine for me. Can you post your data? What browser do you use?

Sorry about that, I added Export and Import this update to negate that. Hope you didnt lose to much progress :/

Ty for playing, glad you like it. :)  I have already an idea on how to make the dungeons idle for later stages. I hope i will be able to implement it soon. Probably for the Weekend. 

The Trials open once you finish the last dungeon. :) the skilltree will be open after you enter your first portal :)

Glad you enjoy it sofar. :)