Hey, how's it going, man? I recorded your game and made a short video summarizing the key points. I really liked the vibe of your games. I have some feedback to help with the next ones!
The game's atmosphere is very cool; I really enjoyed the concept of taking old creepypastas and putting them into current games. However, I felt that the fear dissipates too quickly because there doesn't seem to be a sense of urgency, of running away with something chasing you. Personally, I'm not a big fan of jumpscares. I believe that more interaction with the prisoners, obstacles, or even situations that would make the player doubt what they're seeing on the screen (for example, showing the silhouette of the creature coming out of a large object or from a slightly open door and adding whispers in the ears at random moments) could heighten the experience.
Apart from that, I really liked the part where he spoke to us through the bars and the unfolding of the narrative!
I'll be looking forward to your new games and seeing your progress! All the best!