esto podría funcionar, crear un acceso directo al ejecutable, luego agregar este "-d3d10" al final de la ruta del archivo de destino y ejecutar el juego para que no use ese acceso directo. Pero sin las comillas
SoundAndFuryGames
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Hi Alex, Sure I re-uploaded the earlier Sub-Ed versions, let me know if it lets you download them or not. The older versions can also be downloaded here if you're friends want them: http://soundandfurygames.com/update.html
Thanks for supporting!:)
Braden
Hey thanks for letting me know! Glad to hear you and your brother play the game, I grew up playing games with my brothers and it was my favorite thing to do.
You're right about there being less to do in this version at the moment, and the bugs, I didn't actually remove anything tho. I'm rebuilding the game inside of a new game engine that will let me build a bigger multiplayer game. So for a while it will have less features then the last one sadly:( but after a while it will have more then the old one did.
You can still play the old version that you remember here: http://soundandfurygames.com/update.html
it's the links in the green letters, the server should still be up to:) I just removed them from this site because this is my 3rd time re-building the game and having all the files laying around on here was getting confusing lol. Thanks for your feedback:)
No problem, yeah that's my main reason for wanting to be on Steam. I'm filling out the Steam paper work today so we'll see how it goes.
You actually can host a game now and have your friends join... BUT
you have to:
1. forward the 7778 port on your router to your host's pc's local ip
2. Know your external ip address (searching "whats my ip" on google with give you this) to give to your friends so they can join.
3. Host a "LAN" game
4. Have your friends enter your external ip address into the "join by ip" box
So that's why I want to be on Steam so you can just host, search servers, or join with the click of a button as opposed to all that nonsense lol
Hey thanks for letting me know, I don't have a Mac to test so I like the feedback. I'm looking into more graphics options and rendering settings that let you disable features that cost a lot of FPS. I think i'll have them ready by the next update:) I'd like it to run as smoothly as the Unity one did too. Thanks
Hey! I took it off because I'm no longer developing the game on that engine because it's multiplayer system leaves a lot to be desired. And your're right it did have more things to do in it, they will all be added to the Unreal Engine version, and more eventually. But yes you can still download them here: http://soundandfurygames.com/update.html
I'm hoping to have the Mac version available soon, when I was making the game in the Unity3D game engine all I had to do was press a button in the editor to make the Mac version. But on Unreal engine I have to install the editor on a Mac and export it that way. So far I've tried borrowing a friends Mac but I think it was too old because the editor wouldn't open, then I tried installing a virtual Mac OS on my windows PC but the editor wouldn't open in that. Lol so I'll have to get a hold of a newer Mac I guess.
I like the Easter egg idea! I'll come up with some:) thanks for the feedback!
Hey Axeman, I got them back into the game today, they spawn in the levels, and can smash buildings haha. There's still more to do on them like the copilot seat and making them break and take damage. I'm aiming to release and update at the end of the month. I'm packing as many new features into it as I can by then:D
Thanks, Deaudis!:) I'm glad you like the smooth mechanics, it was one of my goals for the feel of the game. I couldn't find a direct message feature on here so I'll just write it here. For setting up the LAN setup I followed a few youtube tutorials, you can find them in the comments section of this video under "Networking:" section:
Thank you so much for supporting too!:))
If you have anymore questions about the networking you can also reach me at soundandfurygames@gmail.com
Thanks man:) I think you're right, all those things are on my to-list for the game, in 5 months or so I hope to have all those features finished. I started on the jeep in the last update, it's very basic at the moment but I'm going to add graphics and proper physics now that the code framework is stable. Thanks for the feedback :)