I really like the name Lisien!
soundasleepful
Creator of
Recent community posts
Thank you so much for your detailed feedback!! A lot of this content and your ideas are already underway or planned over the next year as we get closer to Early Access. Lots and lots of content to add!
In the next version I've rewritten explorer goals to be a bit more intelligent. They won't write diary entries in the vacuum of space or underwater anymore, or work until they pass out (if they have access to a bed). AI is hard :D
We're also going to be adding in a mechanic to bring your explorers back to life (though they'll be very unhappy). Because you're limited to 8 explorers max, it's very important to be able to bring them back, at a cost.
The firewall check is likely from our use of Rollbar for error reporting and Mixpanel for gameplay - you can turn this off in Options, or in the starting dialog, or by supplying the command line option `--privacy`.
Thank you so much for your great feedback. I'd love for you to stay connected on the journey, and we're building up a community on Discord if that's your jam :)
Hi! Are you running on a Mac? Please see my earlier post about M1/M2 performance!
Hi! Are you running on a Mac? M1/M2 has terrible performance right now because it's emulating x86_64. This will be fixed eventually with an official JPackage ARM release: https://bugs.openjdk.org/browse/JDK-8310589 (and if not ready in time, I'll have to find a way to build Aarch64 binaries)
I don't have an M1/M2 to test with yet but I've heard running the desktop jar directly using an Aarch64 JVM can increase performance up to 10x. Some peeps on our Discord are exploring a solution.
I'm not happy with the performance yet, there's a lot more to do in future releases, but am generally trying to avoid premature optimisation. I expect to get performance up by 1-3 orders of magnitude before EA (this is still an Alpha!). Please watch this space, performance is important to me!!
Hello! Over the weekend I've released the latest update for Adaptory, a base building game along the lines of Oxygen Not Included, Rimworld, and Dwarf Fortress: https://soundasleepful.itch.io/adaptory
Adaptory is a 2D base building/survival game where you're looking after a crew of four characters who have crash landed on a procedurally generated planetoid in deep space. In order to survive, you're challenged to build a home and ultimately a community in this complex environment, and along the way learn more about the unique characters in your crew.
I'd love to know what you think of the game if you have the chance! I'm trying to add lots of complex simulations and gameplay mechanics this year: https://adaptorygame.com/roadmap
You can also wishlist the game on Steam, I'm planning to release it as EA this year: https://store.steampowered.com/app/2201620/Adaptory/