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SpaceHornDog

18
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551
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A member registered 55 days ago · View creator page →

Creator of

Recent community posts

Wow, that's very brave of you to pose on YouTube!

I remember I got my account removed permanently because I uploaded uncensored videos 2 years ago.

You mean 682?

Speak of Hayami reminds me of the art style I used to apply.

At that time, I was trying to make everything as realistic as possible visually, but it was too hard, so I made it a bit more cartoonish. It was a good time, though my marketing knowledge and inadequate skill set failed the project.

If I ever have the chance to relaunch a similar project as Hayami's, I would want to learn Houdini and make everything crazily realistic to see how I can apply the PBR rendering and procedural modeling I learned from TA's work to practice, but it always hard to find time to do more.

Thanks for the help! 😸

😸

😸

Thank

Right now, it's just the prototype, and I think the full game will take some time to reach its final form.

Certainly, this position is on the list.

Because of some technical issues, I'll need to shift the rendering process to different software. And I forgot to adjust the light intensity to match the original scene; thanks for the information.

Thanks!

(1 edit)

The character is mostly done in Blender, and later, animations are exported to Unreal for rendering.

🫡

Thank you~😸

Certainly, glad you like the animations.

Thank😺

Thanks!!

Yes, I'm researching how to ship the game on Andriod, but the procedure is a bit complex, so It'd take me some time to figure it out.