Sent :D
Spacepiano Games
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Recent community posts
Uphill is a game that mixes the most frustrating bits of Super Monkey Ball and Getting over it to create a rage-game that will make your keyboard explode! The game involves climbing a reverse-marble run with no checkpoints and almost no friction! If the game does well I'm considering a steam release, but for now, Good luck ;D
If you want to play the game, click here!: Uphill by Spacepiano Games (itch.io)
Voidside - First Devlog!
At the time of this video, the game was unnamed. It now has a name, and it's 'Voidside'.
Here are some new screenshots from the menu and the first enemy prototype! The Enemy uses the same material as the world border, but with the Fresnel effect (outline) turned up to make it stand out. A dash has also been implemented, but I'll talk about that in the next devlog.
- Spacepiano :D
The Dancer Collection is a remastered collection of the entire Dancer Trilogy! The first game was originally a late April fools joke and it just got more insane from there! I hope you have as much fun playing this as I did making it :D
Get the game here: The Dancer CollectionWhere in the world is a frantic game in which you scrabble to find countries before the timer runs out. New countries (and if the game does well enough, a new mode) will be added later down the line. This is my first proper release so please feel free to add feedback! I hope you check it out here: Where in the World? [BETA] by spacepiano (itch.io)
spacepiano :D
Where in the world is a frantic game about finding countries on a globe. This game has been a while in the making, and I'm super excited that it's reaching it's final stages of completion! Please note, however, that the game will not have all features at launch, and they will be added at a later date as specified in the 'coming soon' section.
Itch page: Where in the World? by spacepiano (itch.io)My asset / animation pack is launched! You can find it at:
https://spacepiano.itch.io/chibi-ghost
I hope you guys like it! I also released another project:
https://spacepiano.itch.io/pixel-art-cultist
If you checked them out and maybe even bought them it would mean the absolute world to me!!
Thanks, spacepiano :D
Hi!
I'm making a game (https://spacepiano.itch.io/augg-another-unity-grappling-game)
And my original goal was 30 levels for the whole thing, but now, 8 levels in, I'm thinking it's not quite enough. The level shown in the game trailer is about the average length of one level for a player with moderate experience.
Should I up it to 50 or maybe even 100?
Or should I leave it at 30?
Thanks,
Spacepiano