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Spaguetti

11
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4
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A member registered Jun 06, 2020 · View creator page →

Creator of

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We linked in the end of the description a video with the puzzle solutions, in case you are curious to see the rest of the game :)

We linked in the end of the description a video with the puzzle solutions, in case you are curious to see the rest of the game :)

Amazingly done transition from the fun-cute world to the shadowy creepy one! Love the little comments through the game, those kept me really engaged in the experience! 

The final cutscene is perfect to wrap it all, really cool!

I can see this game being easily expanded to something really cool!

Since currently the game is not very difficult, I found it better to play by posing self-made restrictions (e.g: I can only choose 1 card per turn)

Its really satisfying upgrading the ship and see it expanding :)

Good job guys! It was cool playing it!

Solid puzzles! At first I got a bit frustrated, because I got stuck when I "spent" all the energy of the machine, and couldn't find a way to restart it, but after coming to the comments I saw that I just needed to press 'R'. 

After that, things went smoothly. I love how you didn't made the tutorial mandatory, and left to whoever needed it, to read the book. I say this because I felt that the mechanics were really intuitive.

Love the concept of using the shadows to duplicate items, the overall theme of the game and execution! Amazing! 

I'm so happy with your comment! Thank you for the words!

Thank you :)

Had some good chuckles reading your comment ahahaha - TO UNDERSTAND THE ACE, YOU MUST BECOME ONE WITH THE ACE! 

Thank you so much for playing the game!

I love this game!
It is a really cool idea being able to put the drinks before the customers arrived, I loved how it added an extra layer of planning.
The different drink sprites was also an awesome touch to it.
The last call effect is so ~juicy~

At first I was confused "Hey, the game is offering these attack/health upgrades, but where's the combat in the game?", but on night ~7 it clicked ahaha

The game gets really challenging (lost at night 10), but in a really nice pace.

Overall, really enjoyed playing it!

Thank you so much for your words, it means so much to us!!
To answer your questions: we also feel like the story we wanted to tell is pretty much completed, and we don't plan to expand on that.

What we do plan to expand a little bit on, also answers your other question: no, currently the black and golden cards are just fun-to-see easter eggs, we didn't got the time to further explore them, but we are planning to implement some kind of side-puzzle for them - something that will not be necessary to finish the game, but will unveil some cool secrets :)