I didn't have any plans for it originally, but I've already ported a limited version of it to GameMaker for another project
If it's of use to anyone, I'm happy to expand on the GMS2 version and release it publically
No worries, that's entirely intentional to make exploration less monotonous, it takes about the same amount of time to farm for teacups as it is to just get them through progression, so it doesn't offer much of an advantage, especially since teacups are mainly just used for cosmetics. Also there's no boss in Camomile Forest, just the following 2 areas.
And thank you!! I'm really glad you enjoyed it!!