For the magic bug, the saves from late game didn't seem to be affected, it was usually early game saves like maybe try saving and reloading in chapter 1
spectreZ
Recent community posts
ok so, idk if you can reproduce it, but when you go to meet the CEO and you're texting tahira during it, on the page where we shove the phone in, if you visit the profile section, it apparently registers the changes to personality stats from the previous choice every time you visit the profile on that page, didn't check if it carried on to other pages though.
like first time you visit, irritability and compassion are both 6, and if you chose the irate answer from previous text, it will increase the irritability and decrease compassion on the next visits to profile tab.
Edit: also the text bubble colour stopped applying (its stuck on blue), I tried refreshing the tab but that didn't fix it.
Yea so I have some bad news for you, your "magic" bug isn't so much limited to magic only, other variables are also randomly affected on reloading a save.
Like I reloaded a save a few times to see the other reactions and on one it reset my background, on another my height (I found this one out by digging around in my local session storage of the webpage) and so on.
Also this seems to be an unfamiliar environment (by that I mean I have done a few too many misclicks) for an IF, usually its either twine or Cscript, what are you making your book in? Good luck with debugging though.
Yo, your save builder is kinda faulty. the values for stats like ego and stuff saved by the save builder is in form of a string instead of a int.
It wouldn't be much of an issue aside from the fact that when adding values, the string value turns to "31" instead of 4 if the expression was `prag + 1;`
so basically string one is concatenating instead of summing
with save builder:
Normally: