yeah i was originally going to do that but when testing movement i found it fun and entuitive to try and stay on the platform, so decided to keep it, but i also eventually gave up on the game because my idea died down
The game is amazing, along with art and music, however you probably should cap how often the player can fire, because autoclickers just clap the whole game
Thanks alot! I might try redo it and possibly get it on the app store, ive had dms about another person wanting to see it on mobile, however levels currently are a pain because of how i implemented it.
Ive noticed a few bugs with the jumping, such as sometimes when you land on platforms the jump doesnt reset, or you can jump mid air if you slide off of the platform
Thank you, Id love to make it longer but the mechanics of the game made it a very boring process of making each level, I originally had 10 levels planned but only managed to create 5