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speediplayz

27
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A member registered Jul 28, 2020 · View creator page →

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Yeah, it was just a quick project I whipped up because i was bored

Thank you!

Thanks!

apes together strong

yeah i was originally going to do that but when testing movement i found it fun and entuitive to try and stay on the platform, so decided to keep it, but i also eventually gave up on the game because my idea died down

thanks, i wasnt expecting any good outcome from this tbh as i gave up

Yeah

Haha, thanks, I wasnt expecting anything out of this as I gave up on it

The game is amazing, along with art and music, however you probably should cap how often the player can fire, because autoclickers just clap the whole game

its nice but it lacks any sort of explanation as to what you are supposed to do

quite a few bugs such as enemies or the small players spawning inside of walls, making the level unbeatable

im currently recoding it for mobile, buttons and pushable objects would be an amazing addition

The game is great however there is too much reading at the start

Great game with fun puzzles

I might recode it for mobile and make it easier to make levels, it seems alot of people wanted more

I might end up remaking it, for something like mobile

thank you!

I might remake the game, possibly for mobile

thanks alot

Thank you!

Thanks alot!

Thanks alot! I might try redo it and possibly get it on the app store, ive had dms about another person wanting to see it on mobile, however levels currently are a pain because of how i implemented it.

found an interesting bug, if you press space and w at the same time you jump really high, but other than that the game is amazing

Ive noticed a few bugs with the jumping, such as sometimes when you land on platforms the jump doesnt reset, or you can jump mid air if you slide off of the platform

Thanks for the kind words, im glad you enjoyed it

Thank you for the feedback, seems like it would be a good idea, im glad you enjoyed it

Thank you, Id love to make it longer but the mechanics of the game made it a very boring process of making each level, I originally had 10 levels planned but only managed to create 5